Zombie's Song:
You really SHOULD
talk to your players, but you should do it, in game...
"Huh? Whaddaya mean the guard woldn't act like that?"
"Really? Why wouldn't the Thieves' Guild do that?"
Maybe they'll convince you, but then again, maybe you can show them why they're wrong, too...
In any case, what I do is try to run a campaign where realism plays a part (GASP! He said the "R" word, in an RPG!) If I accused a local cop of trying to steal my goods, whaddaya think would happen to me?
Well, since you're feeling "down", I wrote this forya... Here'sya something to a-go-go to...
"I have this beef with a cop, you see...
I think he's trying to STEAL from me!
I tell'im I should be callin' IAD!
Y'know what da suckah done done to me?
First he tells me that I'm under arrest!
So I says to him that he can do his best!
He pulls his sword and whacks in the head and breast,
And drags me to the prison with all the rest!
I'm accused of a murder where my goods are stored,
He drags me before the Trial Board,
I'm thinkin' he's after my golden hoard!
Please get me outta this dungeon, Lord!"
(Now you all know why I am forbidden to plays Bards, in games with my friends!)
Anyway, if it'll make you feel better, you can have a Bard at the trial sing this little ditty to them from the witness stand as "his testimony", and if they keep up the same sorts of non-sense, feel free to make him a recurring character, who follows them about to document their misadventures, and immortalize them in song...
...until they kill her. Then they can be arrested, tried, and hanged for a REAL murder!
