What comprises the list of all new player options (races, archetypes, feats, spells, etc.) in the book?
I resent the heavy-handed obsession with Dexterity for elf.
The elf should be a magical race with a +2 mental score, especially Charisma.
Aha. Yes, in the Star Spawn entry. The Star Spawn are servants and heralds of the Elder Evils. The Elder Evils are beings which exist in realms lethal to mortal life and cannot enter the Material Plane. There's about 3 paragraphs on Elder Evils and five Star Spawn stat blocks, such as the Star Spawn Larva Mage which is like one of those Kyuss servants in Age of Worms.
I resent the heavy-handed obsession with Dexterity for elf.
The elf should be a magical race with a +2 mental score, especially Charisma.
There's a guy on Giant in the Playground who got his hands on the book.
Eladrin get a +1 to Charisma.
Unless you play AL, I give you my full permission to make (+2 Chr / +1 Int) or (+2 Int / +1 Chr) elves.Yeah, I am really disappointed with the 5e elf.
Other editions had alternatives.
4e was best, with +2 Charisma +2 Intelligence eladrin elf.
Unless you play AL, I give you my full permission to make (+2 Chr / +1 Int) or (+2 Int / +1 Chr) elves.
Yeah, I am really disappointed with the 5e elf.
Other editions had alternatives.
4e was best, with +2 Charisma +2 Intelligence eladrin elf.