D&D 5E "I would play in a 5e game with no caster classes at all" (a poll)

I would play in a 5e game with no caster classes at all.

  • Yes

    Votes: 119 70.0%
  • No

    Votes: 45 26.5%
  • Eric Noah is my half-fiend love child.

    Votes: 6 3.5%


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billd91

Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️‍⚧️
I am lost is this a joke or serious answer?
Well, he's not THAT librarian. But he is a librarian. We went to the UW-SLIS together back in the mid 1990s. Funny thing was I don't think either of us knew the other was a gamer at the time. Then a few years later he pops up with the 3e News site, 3e comes out, Eric retires from message board managing, and ENWorld gets spawned - roughly speaking.
 

Sure, assuming it had to do with the story or setting and wasn't just some weird DM powertrip.

I would grumble that there are better systems to use for not being spellcasters than the system based around almost everyone being at least a little bit of a spellcaster and that adapting 5e is a bit of an absurd approach. Then I would remember that it's easier to just adapt the system people know than to try to get everyone to buy books for some other system.
 

Mind of tempest

(he/him)advocate for 5e psionics
Well, he's not THAT librarian. But he is a librarian. We went to the UW-SLIS together back in the mid 1990s. Funny thing was I don't think either of us knew the other was a gamer at the time. Then a few years later he pops up with the 3e News site, 3e comes out, Eric retires from message board managing, and ENWorld gets spawned - roughly speaking.
so the founder more or less, why not just say that?
 

TwoSix

"Diegetics", by L. Ron Gygax
Sure, assuming it had to do with the story or setting and wasn't just some weird DM powertrip.
All of my powertrips are always justified and never weird. :)

I would grumble that there are better systems to use for not being spellcasters than the system based around almost everyone being at least a little bit of a spellcaster and that adapting 5e is a bit of an absurd approach. Then I would remember that it's easier to just adapt the system people know than to try to get everyone to buy books for some other system.
"System everyone already knows" is exactly what I'm going for. And fantasy systems where magic isn't granted at character creation and assumed to be prevalent during character progression are surprisingly hard to find, in my experience.
 


I've played in that campaign. Twice. Both fell apart rather quickly. The character limitations were painful and after the Big Twist revealed that magic was indeed a thing that existed there weren't any ideas left. Never again.

It's the sort of high concept that can work in a novel but not so much a TTRPG, where the players are co-authors and character advancement is a lot more locked in.
I find that utterly ridiculous. I’ve been involved in several all martial campaigns and they were a blast. No magic or low magic are my favorite types of D&D.
 

And fantasy systems where magic isn't granted at character creation and assumed to be prevalent during character progression are surprisingly hard to find, in my experience.
Indeed. Which is especially disappointing considering how much fantasy literature is very low magic by comparison.
 

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