I'd even pay good money for it!
Its not that there is no magic, just not regimented spells fuel by spell slots.
Fighter: Rune Knight, Psi Warrior
Rogue: Phantom, Soulknife, I have a penchant for making the Genie Warlock a Rogue archetype. I also think there's a way to make the Arcane Trickster spell-less, yet magical (Steal Sight, Confusing Smoke Bomb, Steal Memory, Pass Through Wall etc)
Ranger: Change spells for Maneuvers (d8 max)
Paladin: Change spells for Maneuvers (d8 max)
Barbarian: Beast, Totem, Storm, Ancestral Guardian
Monk: Sun Soul, Long Death, 4 Elements, Shadow, Mercy, Astral