IC: Dichotomy's Age of Worms Redux, Part III

[sblock=OOC]Just for future reference, it takes a full-round action to search a 5 by 5 square. While Bazrim can certainly spend 3 rounds search if he wants, if Erdolliel is "tak[ing] point looking for traps," you will be going rather slowly.[/sblock]
As the elf nods to him, Nethezar pulls his masterwork morningstar from his pack. The head glows as if on fire, but radiates no heat.
 

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Eskard smiles hugely as the group readies and waits on their departure.

[sblock=oc]Eskard will bring up the rear unless anyone asks otherwise. He has his greatsword drawn and will stay 5' behind the person in front of him. No light.[/sblock]
 


The group crawls forward, as first Erdolliel and then Bazrim search the first fifteen feet of the tunnel. That search turns up nothing.
[sblock=OOC]I don't know what you guys want to do. I think Erdolliel is going first. Is she just in front of the line, or is she further ahead? Eskard is last. Bazrim is in the middle. If I were to guess, I'd presume that Kushnak would be second... but I shouldn't have to guess.

I also wasn't clear before, as I failed to explicitly state a question. Do you intend to proceed moving five feet per round?[/sblock]
 

Bazrim makes his way down the hallway in the middle of the group commenting on what he notices of the stonework.
[sblock=ooc]I will only take a look if it doesn't slow the group down any more than we are going when I get into the cave, if that makes sence[/sblock]
 

[sblock=oc]Erdolliel will be searching on the edge of the constant and shadowy light. Wherever that puts everyone else is up to them. I can just move silently and keep a look out if speed is of the essence for any of MN's spells. Otherwise, moving slow shouldn't be much of a problem if we say that we want to stop for anything of interest such as a discovered item or a trap or a monster should it?[/sblock]
 


"Keep your pants on! You won't get a very good fight if you are killed in an ambush." Erdolliel leads the group, keeping an eye out for danger. [sblock=OC]hide and move silently -5 penalty for both, which comes out to a +5 to both skills.[/sblock]
 


A forest of stalactities and stalagmites fills this cavern. The rocky formations make it difficult to see far ahead, as they choke most of this natural cave. The steady, rythmic splash of water dripping into a puddle echoes through the chamber. The ground here is rough and uneven.

[sblock=OOC]As mentioned, the ground is difficult terrain (hopefully the link is right this time).

Nethezar's mace has continual flame on it. Light is as a torch: 20 feet bright; 40 feet shadowy; both effectively doubled for Erdolliel's low-light vision.

In theory, Erdolliel would be able to see further, but the rock formations block it. Actually, you can't REALLY see the whole room, but you get the idea.

Also, I realized in my discussions with Ti about how far ahead he wants Erdolliel to be, we never mentioned the low-light vision. Did you want to be 20 feet away or 40? To what extent, if any, does Ti's answer change the positioning of the rest of the group?[/sblock]
 

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