[sblock=OOC]I thought I'd mentioned it before, but to clarify, this whole section is rough terrain and steep slope. At each of the contour lines you can see, it is one of the particularly steep bits needing a climb check.
Eskard: drops ready; moves, climb check 2+ success
Bazrim: readies wand
Erdolliel: damn
I assume "he" means Eskard, however I'm not at all certain on that. I'm also pretty sure that you can't move that far and still ready. I understand that you thought the ground was level. I guess I was hoping you'd edit it after we chatted today.
Status & Init
Eskard: 0 damage; aid: 6 temp hps, +1 to hit and saves v fear, 38 rounds
Bazrim: 3 damage
Erdolliel: 1 damage
Kushnak: 2 damage
Nethezar: 2 damage
3:[/sblock]
Eskard: drops ready; moves, climb check 2+ success
Bazrim: readies wand
Erdolliel: damn
I assume "he" means Eskard, however I'm not at all certain on that. I'm also pretty sure that you can't move that far and still ready. I understand that you thought the ground was level. I guess I was hoping you'd edit it after we chatted today.
Status & Init
Eskard: 0 damage; aid: 6 temp hps, +1 to hit and saves v fear, 38 rounds
Bazrim: 3 damage
Erdolliel: 1 damage
Kushnak: 2 damage
Nethezar: 2 damage
3:[/sblock]