IC: Dichotomy's Age of Worms Redux, Part IV

Not seeming to care about the mornings conversations, Bazrim packs his things, moving as fast as his little legs and groggy mind can move him. He half listens, so he will atleast have an idea of what is going on.
 

log in or register to remove this ad

When will we expect to reach them again?" Erdolliel efficiently gathers up all her items and prepares for the days travels before breaking her fast.
 

[sblock=OOC]Hearing no other suggestion, Nethezar will ID the haversack. It's a standard handy haversack.[/sblock]
Allustan answers Erdolliel's query. We should reach the keep late this afternoon. With luck, we won't get too wet." The sage bundles up his supplies and tightens his cloak.

The rain outside is relatively light and doesn't slow the group, and doesn't cause enough moisture to affect the road overmuch. However, it does affect visibility, so Erdolliel doesn't notice that another group is traveling on the road until they are about 100 feet away.

The group appears to be traveling at a normal pace on the road and is heading in your direction. After a moment, Erodlliel's keen eyes can tell that the group consist of four humanoids. They appear to be tall, nearly 7 feet, and a cross between a powerfully built human and a lizard with a long tail.

Allustan nods. "Lizardfolk. Probably native to the Mistmarsh."
 

Erdolliel whispers to Allustan, "Anything to worry about?"[sblock=oc]Do I know anything about them? Knowledge/Int check +2, I suppose I'm interested in if I think they will be hostile and what language they would speak.[/sblock]
 

"Well," Allustan speaks calmly, but quickly, "Lizardfolk are primitive, by our standards. They have to fight to survive, and at times in history, the had conflict with the Free City en masse. However, they aren't like goblins or the like, inasmuch as they don't despise us virtually inherently. They might just be a hunting party looking for game. Or they could be something worse. Oh, they speak draconic."
[sblock=OOC]Everyone except Kushnak knows that Allustan's general portrayal is accurate. Kushnak doesn't have the first clue.[/sblock]
 

Erdolliel motions for the group to stop, muttering "Don't look like you want to tear them to pieces. I'm talking to both of you brutes!" [sblock=DI]if they don't want a fight, I am not about to bring one to them. Let's hope these damn fool men don't start thinking with their swords first. Now let's see, how do you properly phrase a peaceful greeting... Erdolliel gets ready to greet them in their native tongue. Trying not to appear hostile, but with her sword arm ready.[/sblock]
 
Last edited:

Eskard droops his head sullenly and moves closer to the others, attempting to appear non-hostile but keeping his eyes trained on the approaching group.
 

Bazrim does his best to hear what the lizardmen are talking about. As he passes, he will look at them out the corner of his eye, in a way that is obvious he's trying to be sneaky about watching them.
 


Following Erdolliel's lead, the party heads forward. As the groups near each other, the lizardfolk look plainly cautious, but they seem non-hostile for the moment. When the four lizardfolk are a mere 15 feet away from the party, they pause. The one in the front, perhaps a leader, though its appearance doesn't signify such, gazes at Erdolliel intently, as if studying her.
 

Remove ads

Top