IC - Mad King's Monkey II

The clash of steel and wood brought the world into sharp focus for Bayar. Instinctively he had dropped into a low fighting stance, left foot and shield leading. "Then I be killing you in 12 heartbeats," Bayar replied, using his greater size to push the shield into his opponent's face. The creature - he refused to believe it was a child now - rocked backwards with the blow.

Straight into the oncoming forehand slice that only luck (or the gods' intervention) stopped from being immediately fatal. I like fighting this thing. He be a good height!

Having stated his intentions clearly, Bayar used the swing's momentum to turn. His sword arm facing the midget, he smiled, though it never reached his eyes.

[Sblock=ooc]
Shield bash is descriptive only, just a power attack for now.
1d20+6=24 http://invisiblecastle.com/roller/v...p://invisiblecastle.com/roller/view/4584292/

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Ullara Halx, female human druid with dog companion Bran.

Libros, Ullara and Bran back at the smokey alley.

It takes Ullara, Bran and Libros a couple of minutes to return to the first junction after the smokey alley.

Once there, Ullara initially struggles to get Bran to pick up the scent. She has to work Bran carefully around the area for a couple of minutes until finally Bran regains the scent, a little way down the street running northwest.

As Libros waits for Ullara and Bran to finish, he notices a familiar figure enter the far end of the smokey alley (which by now is no longer smokey at all, although perhaps the acrid smell lingers somewhat).

Thaun has caught up with his companions. Or at least, with some of them.

"Thaun! Glad you found us. They went of in search of the other - there are two criminals we're searching for. Bran, dearheart, let's go. This wild chase was all for naught if we lose him now."

Ullara has her staff out as they go back into the alley, wondering if the target of their hunt would seek to ambush them if they saw them.
 

Bayar and Jan deeper in the residential area.

[sblock=OOC Round 2]
Bayar Init: 6 (yet to act)
Jan Init: 6 (-7 hp. Dying: CON DC20 check required to stabilize or take 1 damage at end of round. Bleeding: 1 additional damage at end of round. Requires Heal DC15 check or Healing spell to stop.)
Child Figure Init: high (Attacks Bayar. Misses)[/sblock]

[roll0]

unbeknownst the two combatants, the blood stops flowing, but Jan's rattling breath continues from the helpless human form.
 

Day five, early morning, somewhere in the city backstreets

Bayar and Jan, somewhere in the residential area.

Bayar presses hard. His attack takes its toll, but is not enough to drop the child figure [Dam 8].

Down the street the woman in the doorway screams.

Jan stabilises. It slows his spiral down into darkness. But blood still flows from his wound [Dam 1].

[sblock=OOC End of Round 2]CON check to Stabilise is DC10, not 20. My mistake. Jan is still suffering the Bleeding condition. DC15 Heal check to remove.[/sblock]

The child figure's response is wickedly fast, slipping out of Bayar's reach and backing off before the fighter can respond.

"I not have time for this. Twelve heartbeats. I still live. You friend still dying." The child figure backs off as he talks, reaching beneath his robes as he does so.

The choice is clear enough. Jan or the child figure.

[sblock=OOC]The child figure is still close enough for Bayar to close this round if he chooses to.[/sblock]
 

ooc: Con check, is it not further modified by how far negative he is, so 17? And now he is at -8 from the bleed . . . ugh.
 
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Bayar smiled at the taunting. "You be fast. But I be stronger. And bigger, " he said, feinting a lunge to his right. The small creature moved away to Bayar's left with speed.

He grinned. "And smarter," he added, pivoting on his left foot and closing the distance in two steps, as his sword came back up to shoulder height. With a sudden movement he dropped his shield towards the ground and directly onto the creature's toes. It squirmed, trying to get free of the pin, with an excellent view of the glittering sword rapidly closing the distance to its neck...

[Sblock=ooc]
Nuts! I'd actually rolled max damage last round... Just forgot to post it. Still, alls well that ends well? Epic crit delivered! :-)

And maybe, just maybe, time to use his 1 rank in Heal. Bleed when you're ko'd is rough...

All text is flavour, just a power attack and necessary movement.

Power attack: 1d20+6=25 - threat!http://invisiblecastle.com/roller/view/4588728/
Confirmation: 1d20+6=20 - assuming confirmed. http://invisiblecastle.com/roller/view/4588737/
Damage: 2d8+12=27 -ouch!!! http://invisiblecastle.com/roller/view/4588744/

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Day Five, early in the morning, somewhere in the city.

Bayar and Jan, somewhere in the residential area.

The child figure collapses to the ground.

Pulling his sword from deep within its neck, Bayar doesn't need to check to see if the child figure is dead. Nothing mortal survives a wound like that. The sudden jerk as the sword comes free dislodges the blood spattered rabbit mask, revealing the dusty orange features of a goblin.

A flask of alchemist's fire slips from the its lifeless fingers and rolls across the hard packed dirt street.

Beneath the cloak the creature wears studded leather armour. Bands around it's chest hold numerous small daggers and steel darts as well as a couple of smoke sticks and another tanglefoot bag.

Down the street, the woman's screams get more hysterical. Around him Bayar is aware of people being drawn to windows and doors to see what all the noise is about.

Jan continues to bleed [Dam 1].

[sblock=OOC End of Round Three]You might be right, Scott. But Jan made his Stabilise roll with more than enough to spare. Now all he has to worry about is Bayar making a Heal check. DC15. +2 bonus with a Healer's kit.

Surely Axel has one more good roll left in him :) He has enough time for 2 attempts.

Currently: -9
End of Round 4: -10
End of Round 5: -11 (dead)

Unless of course someone has a potion ...[/sblock]
 

Day Five, early in the Morning, somewhere else in the city

Libros, Thuan and Ullara and Bran.

"Thaun! Glad you found us. They went of in search of the other - there are two criminals we're searching for. Bran, dearheart, let's go. This wild chase was all for naught if we lose him now."

Ullara has her staff out as they go back into the alley, wondering if the target of their hunt would seek to ambush them if they saw them.

Ullara, Libros and Thuan set off after Bran, away from the smokey alley and in the other direction to the one taken by Child Figure.

After a couple of minutes it becomes clear that the their quarry has changed his approach. No longer does he stick to the quiet streets and alleys. Rather his route takes them through the busier ones, as if trying to use the waking city to mask his trail.

A little while longer and a few junctions later, the trail brings them to a small square crowded with eating places. The air is thick with the smells of food, and the square busy with people getting breakfast in preparation for the day's labour. Most of them are stevedores, thick set men with burly arms. By now you are close to the docks. You can smell the damp rising off the river, and hear the gulls that crowd the air.

Its all too much for Bran, who loses the scent.

There are four exits from the square, the one you entered by, and three others. The only way to regain the trail is take Bran a little way down each one, and hope that he finds it. But even as you consider the options, four burly workers rise from their table and move purposely towards you and blocking your way forward.

"Hey there missy," one of the growls by way of introduction. "You can't go letting no wild animal run loose around the streets. It ain't right. You ought to put a leash on that hound."

The men have nothing in hand. A couple of them have knives visible at their belt.
 

Should I start looking at a new character? [i was going to type out the greek letter 'psi' but now I can't find the alt code for it!!] **sigh**



















 
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"And your neck be a good height for hitting," Bayar concluded, spitting on the corpse of the goblin as he removed his sword. He glances around, wary that there was another man - or goblin - that they had chased all morning.

Seeing nothing but frightened sheep in their houses, Bayar realises that Jan hasn't moved since he came around the corner. And that his "new" coat is soaked with blood. He crossed to Jan's prone body, sword still dripping with goblin blood and sighs, kneeling in the dirt beside him, and laying his shield and sword down alongside. Your fancy words be no help now... Bayar holds his left arm near to Jan's mouth, looking for the misting on the steel vambrance that would indicate he was still breathing. The faint moisture drew a small smile from the burned and bloody warrior. But maybe you be tougher than you look?

Quickly, but without rushing, Bayar cuts long strips from Jan's coat with his knife before passing them around his chest, trying to stem the blood loss before there was none left to lose.

Nobody had ever taught Bayar how to treat wounds - everything he knew was from observation. Still, the rough bandage seemed to be working...

Heal check: 1d20+2=15 - dice are hot today!! Don't think I've got a higher damage roll than attack roll with a level 2 character before. http://invisiblecastle.com/roller/view/4588982/
 

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