[IC] Shamutani Hills - psi/gng

ooc: Whoops. Forgot that bit. No signs of habitation. The bandit said about an hour to the farm, you've been travelling for a little over half an hour you would say. The track you have been following is fairly clear. It would be easy enough to follow assuming it goes to the farm. But the sheep (now milling stupidly at the top of the slope) would probably lead you there. They have been walking ahead of the bandit all the way so far.
 

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Bendyn Human Fighter/Psion

"He's wounded and moving through rough ground. Why don't we stay on this sheep track and see if we can beat him to the farm with the aid of our mounts?"

OOC: Sorry my posting is off. The whole family has strep throat.
 

Casparan

"That would be my choice," Casparan agrees. "He may even be dead before he reaches the farm.

"Assuming he was leading us in the right direction to begin with," he adds wryly. "In any case, we'd best be especially watchful from here on."
 

November 13, on the track to the farm

Caparen catches a glimps of movement in the shadows of the forest. Another a moment later. But no more after that. He can hear the sound of the man moving for a moment longer, but then that is gone too. Whether he is too far away, or has stopped moving Casparen can only guess.

ooc: Scotley: No problem. Been a little overwhelmed at this end so the short delay has been a bit of a blessing. Any changes before they move out? The ponies?
 

Bendyn Human Fighter/Psion

"Let's move on and try and find the farm." With a wry smile he adds, "Shall we each lead a pony now that we've lost yet another guide?"
 


November 13, on the path to the farm

You head off down the path, the sheep trotting ahead of you. The night is still, but not unusually so. After about another 10 minutes the path starts to level out. A few minutes later you spot the first signs of a farm, some fields, through the trees. A little further on, you see the farm itself. At least, you can see the outlines of the buildings. The nearest building lies about 200 feet away. The forest continues for about another 50 feet from where you are now.

In the center there is in the center a large hall type building from which lights show around the doors and shutters. There are, around it, several more smaller residential type buildings. There is a fairly large barn and several smaller structures. A smithy perhaps. A smoking house. They are all dark. The place is the size of a small stead of perhaps a score of adults. But there is no sign of anyone that you can see. The farm is quiet.
 

Bendyn Human Fighter/Psion

Bendyn dismounts and turns to his companion. "It's bigger than I expected. I wonder how many people are here? Should we tie up the horses and try to slip in for a closer look?"
 

Casparan

"A wise suggestion," Casparan agrees, setting about tying up their mounts. "Time is on our side, for the moment. Perhaps circling around the settlement perimeter would prove useful and informative."
 

November 13, in the forest near the farm

The sheep, sensing that they are almost home, continue down the track, bleating contentedly every now and then.

ooc: there are half a dozen sheep. They are moving at a walk. Base speed of ... hey, there's no sheep in the animals section! er, ... 30 feet? The lead animal is about 20 feet ahead of you.
 

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