[IC] The Protectors of Greensfen (Part II)

With the party in trouble, Rellek's arrow proves true, leaving only one enemy bat alive.

[sblock=OOC]
Nah, don't think TPK is very likely here. Although if I keep rolling like this...
[/sblock]

[sblock=Results]
B1 is dead - only B2 remains now
[/sblock]
 

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Joshua's mouth drops open and a fresh torrent of blood issues forth. His breathing slows and minor convulsions run through his body.

[sblock=OOC]Death saving throw 2: Oops! BUT the bat that attacked me (B2) was the bat challenged by Moreen so as well as the 6 damage from the Flaming Sphere, shouldn't it have taken damage because it attacked me and not her?[/sblock]
 


Moreen is next

[sblock=Status Update]
Bat two (29 damage taken, bloodied)
Joshua (0/34, 1 death-roll failed, must make death saving throws)
Rellek (12/41, bloodied)
Karis (-2/34, 1 death-roll failed, must make death saving throws)
NEXT: Moreen (22/46, 2 tmp hp, bloodied)
[/sblock]
 

Moreen, seeing her companions felled before her, renews her attack on the remaining bat after shouting a prayer for the fallen. Her rosary clangs against her metal armor as she launches a flurry of blows at the end of her charge. She feels Erathis's pressence fill her arms with renewed vigor and strikes decisively on the thrice damned bat.

[sblock=actions]
okay, I'm getting creative to try to squeeze the most out of Moreen's turn that I can.
minor action - channel divinity: divine mettle, (flipped a coin for who gets it. Karis gets an immediate saving throw with Mo's +3 Charisma bonus added to the roll.
Medic's Longsword - Joshua is healed for 4 hp
converting a move action into a minor action - divine challenge on Bat 2
standard action - charge bat 2. +3 prof +2 str +1 half level +1 magic +1 charge bonus = +8 to attack Charge (1d20+8=12, 1d8+3=11) (curses!)
spend an action point for a standard action - Holy Strike (1d20+7=21, 1d8+5=13) on bat 2
[/sblock]
 

[sblock=Moreen]
Bad News : You already used channel divinity this encounter.
Good News: The bat is dead so the encounter is over after your second attack anyhow. Phew.
[/sblock]
 

Moreen's strike sends the last bat fluttering to its death, ending the battle and saving the party.

[sblock=Final Status]
Phew, that was a brutal fight! Feel free to heal up your companions and spend surges as you see fit.

Joshua (0/34, unconscious, needs healing)
Rellek (12/41, bloodied)
Karis (-2/34, unconscious, needs healing)
Moreen (22/46, bloodied)
[/sblock]

[sblock=Daily Powers Used]
Karis
two surges

Moreen
one lay on hands
two surges
Paladin's Judgement
1 action point

Joshua
1 surge
1 action point

Relek
1 surge
[/sblock]
 
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With the bats defeated, Moreen does what she can to aid her downed companions, then tends to her own wounds while offering soft words of thanks to her divine patron.

[sblock=ooc]....doh! You're right. For some reason I thought I could use them twice in an encounter. I got it confused with lay on hands. Well Moreen can still make herself useful with some heal checks. Do you want rolls to stabilize them? I might as well make them just in case.

Karis and Joshua - Heal Checks (1d20+8=28, 1d20+8=12)

Hmm.. if you want rolls I guess I'll need a retry on Joshua... or someone else can try too.

Moreen spends 2 surges for herself to get to 44 hp. 8 surges left[/sblock]
 


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