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[IC] The Protectors of Greensfen (Part II)

Rellek, felt the shocking pain of the shadow bat as its brutal fangs ripped into his arm, but quickly he cleared his head. Within him the ancient rage of his forefathers burned brighter with incandescent brilliance giving him both the will and the wish to see this battle ended.

[sblock]
Rellek will move up to B1

And then use his breath weapon on the bat for his minor action and if its still alive, then attack with twin attack to try and finish it off.

So breath weapon {Argh just tried twice to log in after registering at invisible castle and both times I don't get past the registration screen. Since everyone else is using it I thought I ought to be its so slow!!! Sorry going to leave it and just go with the old fashioned way.}

11+6+1 DB fury=18 to hit v Reflex for 3 hp damage (doh!)

Twin strike:

10 + 6 (+1 for dragon born fury)= 17 - 6 damage.
5+5 +1= 11 (double Doh!)

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Joshua's breath came in fits and starts. His chest was pounding and he could feel his heart racing. These were only bats, for Ioun's sake! How could they be so difficult to deal with?

Just as he thought that, one of the little devils whizzed up close to him. In a flash Joshua pointed his staff and chanted the first words that came to mind. A bolt of energy spat out at the bat and hit it cleanly, charring its wing.

Buoyed up by his success Joshua re-doubled his efforts and tried again. This time however his aim was off and he burned a large hole in the tree instead.

[sblock=OOC]Magic Missile v B2: 22 vs Ref; 9 Force damage.
Action Point spent: Magic Missile vs same target misses by a mile.
Roll Lookup [/sblock]
 

Karis drops her dagger, whips out her shortsword, and strikes a hard blow at the bat under the tree with her. Unfortunately, despite her Elven reflexes, she misses.

[sblock=actions]Dazing strike against B2: hits AC 12 for 10 damage. Rerolling due to Elven Accuracy: 12. Well, crap.[/sblock]
 

[sblock=Rellek]
- You have your bow out, not your axes. Do you want to do twin strike with your bow?
- Bat has concealment in the trees, which is -2 to hit unless you are under the same tree.
- Don't forget to roll hunter's quarry damage! (breath weapon hit, so you get to apply it)
[/sblock]
 

[sblock]

Well doh! to me, sorry NT, was in a hurry yesterday and some how assumed I was onto axes.

Anyway sorted out Invisible castle and so I roll: 2 For Hunters Quarry...making that a total of 5 for breath weapon then.

[/sblock]
 



Moreen (and Todarr in other thread) are next

The party's bad luck continues, as Karis and Rellek can't seem to score
hits on their bats. Rellek's Dragon Breath does a little damage, and
one of Joshua's two magic missiles manages to hit.

[sblock=Results]
Rellek misses B1 twice with twin strike.
Rellek hits B1 with dragon breath for 3+2(hq) = 5 damage

Joshua hits B2 for 9 force damage.
Joshua spends AP, misses B2

Karis misses with Dazing strike
Karis uses elven accuracy - still misses
[/sblock]

[sblock=Status]
Bat one (19 damage taken, bloodied, Rellek's Quarry)
Bat two (9 damage taken, challenged by Moreen)
Bat three (35 damage taken, bloodied (almost dead))
Joshua (14/34, bloodied)
Rellek (11/41, bloodied)
Karis (9/34, bloodied)
NEXT: Moreen (22/46, bloodied)
[/sblock]
[sblock=Encounter Powers Used]
Karis
Elven Accuracy
Dazing Strike

Moreen
2nd wind
Channel Divinity
Righteous Smite

Joshua
Force orb
2nd wind
action point

Rellek
Disruptive Strike
2nd wind
Dragon Breath
[/sblock]

[sblock=Daily Powers Used]
Karis
two surges

Moreen
one lay on hands
two surges
Paladin's Judgement

Joshua
1 surge
1 action point

Relek
1 surge
[/sblock]


3010318777_6af931647e_o.jpg
 

Rellek, drew breath, seizing a moment to take better aim, before letting loose with two more arrows, as again he prayed a blessing and let loose at his quarry once again.

[sblock=actions]

Ok here goes twin strike once again at Bat 1 my quarry...

Hit 1: Nat 20 followed by a nat 8. So one hit

so that is 10 max damage, I can't remember if I get max damage for hunters quarry or I need to roll. (I rolled anyway getting = 3)

[/sblock]
 
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[sblock=Todarr]Attempting to end the fight, Todarr feints (flavor only) an attack, which the orc boss buys hook, line, and sinker, leaving his flank open for a strong attack natural 20!!! + 9 vs AC = CRITICAL HIT for 8 (critical) + 4 (necrotic) + 5 = 17 damage. Todarr then sneers (minor action) and plants his feet and hunkers down for the counterattack (move action).

**When I wrote this post, I was going to use an encounter power, until I used the summary box to find out I had already used it... shout out to Digger (I believe) who suggested it. So I readjusted for Wolf Pack Tactics: Tromolden may shift one square, if he so desires.[/sblock]
 
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