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[IC] The Protectors of Greensfen (Part II)

Karis rises stiffly from the ground. "Well, that was pleasant," she snarls. She gives the nearest bat a vicious kick. "I hope Todarr is still alive. When I catch up to him, I want to kill him myself."

[sblock=ooc]With Todarr gone, I think the only way we have to spend surges is by Second Wind, yes? Which takes time, during which we'll get farther behind Todarr. Quite a pickle. Oh, well, I suppose that's what I get for supporting a plan where we split the party.[/sblock]
 

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[sblock=OOC]Second WInd only applies during combat.

Basically we just use surges to heal up. Joshua is on 0 HP so would need to spend 4 surges to be back on full. He has already spent one so has now spent 5 that leaves him 4 surges for the rest of the day.

Those figures of course are assuming no further healing from other powers.[/sblock]
 

With the fight now over, the party remembers about Todarr and the mage. The sounds of their battle have died out too, and the party searches in the darkness for them.

[sblock=Perception DC 10]
You can just see Todarr and the mage in the distance
[sblock=Perception DC 15]
They appear to have set up camp under a tree
[sblock=Perception DC 20]
There are dead orcs littered around them
[/sblock]
[/sblock]
[/sblock]

[sblock=OOC Surges]
Surges can be spent freely if you take a short rest - I think that's where the confusion was. I assumed you were taking one when I shouldn't have.
[/sblock]
 

Rellek felt relief flood his frame as the last bat was finally dispatched by Moreen's brave blow. Moving among his companions, he did what he could for them, following Moreen's lead. He knew his battlefield skills were no match for her's.

Then he sat down to gather his strength, pulling out some rations to eat. Fighting always made him hungry for some reason.

[sblock]

Right I have 7 surges left if I use 4 of them I'm up to full strength, but if i use three I can be up to 36 hp...leaving me four left. So I think I'll do that - that way I'm only four shy of my usual amount.

3 surges used, 4 left = hp 36

Having healed up I will scout around when ready...
[/sblock]
 

Joshua slumps to the ground again and pulls some journeybread from his pack. A few bites and a long drink of water and he feels much better.

"I have journeybread here, may I offer some? He gestures to the others.

[sblock=OOC]Use 4 surges to take Joshua to 28, leaving 4 surges for later.[/sblock]

"Should we carry on now? I do not like to leave Todarr on his own for too long. He may need our help." He grins. A most unusual sight from the stern wizard although the grin is a rueful one.

"That said, we could certainly have done with his help."
 

ooc: Karis' perception: 27. Sure, roll high out of combat. :erm:

Karis' keen elven senses spot Todarr and the mage, surrounded by dead bodies, and she whispers her findings to the group. "Looks like we need his help more than he needs ours," she mutters, settling in to wait for the mage's next move.

ooc: Karis will spend three surges, getting to 24/34, leaving her with 2 surges today, if I've counted right.
 

[sblock=Updated Status]
Joshua (28/34)
Rellek (36/41)
Karis (24/34)
Moreen (44/46)
[/sblock]

[sblock=Daily Powers Used]
Karis
five surges

Moreen
one lay on hands
four surges
Paladin's Judgement
1 action point

Joshua
5 surges
1 action point

Relek
3 surges
[/sblock]
 

Party reunion?

[sblock=Karis]
The mage with Todarr appears to be asleep, and Todarr is looking in your direction.
[/sblock]

[sblock=Todarr]
With Tromolden fast asleep now, you take a moment to look around. You can just make out your companions trailing you in the darkness.
[/sblock]
 

Almost fully rested from the fight, Rellek looked to where Karis had spotted Todarr, Hm, he said quietly, it seem friend Todarr has been having fun with the dwellers here about as well.

He moved forward to take in their location better. It chafed him that he'd been taken by suprise by the bats and was now seeking to redouble his efforts to be ever watchful.
 

Karis waves Joshua closer, and whispers, "Can you do that thing you do with the magic sounds to whisper to Todarr? Ask him if he knows where the where the bad guys are, or if we have to keep up this farce for longer."

ooc: I'm referring to Ghost Sound, which I think can be used to whisper at range.
 

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