Archon Basileus
First Post
@Neurotic @Jago @KahlessNestor @Trogdor1992
MARIUS
You reposition yourself, gaining a better view of the next room. Even so, the statues represent a solid impediment to your sight. You push your senses, trying to grasp the position of your potential opponents.
[The X’s have been repositioned to represent the places you know are occupied by your potential foes]
You grasp some movement coming from behind the statues, as if the others were trying to determine where your entourage is exactly.
EVERYONE
The sudden silence does not suggest a peaceful encounter. It is almost as if their foes awaited to try and ambush the party, studying their movements, carefully calculating their next steps. The considerable size of the next room intensifies the feeling of impending doom, as if something else waited in the shadows, further away.
Suddenly, an ominous chant begins to gain the air. The voices are not far away. They are three, and they come from separate directions, albeit close to each other. As the voices rise, it becomes clear there are three different incantations are being simultaniously invoked, a strange language sewing the words together.
[You may reposition yourselves at will. Remember that if you enter a potential line of sight you might be attacked, in case of hostiles among the shadows. This will grant Reynard time to adapt to the lack of light. Please warn me as you assume your positions. Also, feel free to share any potential info for strategic purposes among yourselves within the thread]
MARIUS
You reposition yourself, gaining a better view of the next room. Even so, the statues represent a solid impediment to your sight. You push your senses, trying to grasp the position of your potential opponents.
[The X’s have been repositioned to represent the places you know are occupied by your potential foes]
You grasp some movement coming from behind the statues, as if the others were trying to determine where your entourage is exactly.
EVERYONE
The sudden silence does not suggest a peaceful encounter. It is almost as if their foes awaited to try and ambush the party, studying their movements, carefully calculating their next steps. The considerable size of the next room intensifies the feeling of impending doom, as if something else waited in the shadows, further away.
Suddenly, an ominous chant begins to gain the air. The voices are not far away. They are three, and they come from separate directions, albeit close to each other. As the voices rise, it becomes clear there are three different incantations are being simultaniously invoked, a strange language sewing the words together.
[You may reposition yourselves at will. Remember that if you enter a potential line of sight you might be attacked, in case of hostiles among the shadows. This will grant Reynard time to adapt to the lack of light. Please warn me as you assume your positions. Also, feel free to share any potential info for strategic purposes among yourselves within the thread]
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