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D&D 5E [IC] Uller's Out of the Abyss

SunGold

First Post
OOC: Goin for the spider who's having a really rough day.

Main hand:
[roll0]
[roll1]
[roll2]

Off hand:
[roll3]
[roll4]
[roll5]
 

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SunGold

First Post
OOC: Uuuugh too many named rolls in one post. Alright, once more, names ourside the tags this time...

Still goin for spider2.

Main hand:
Atk [roll0]
Adv [roll1]
Dmg [roll2]

Off hand:
Atk [roll3]
Adv [roll4]
Dmg [roll5]EDIT: This dmg is just 6. Forgot to take the ability mod off the roll for the off-hand attack.
 
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Uller

Adventurer
Surana leaps up and stabs into the spider's back, nearly pinning it to the wall. As she withdraws the blade and prepares her next attack, it's legs give out and it collapses from the wall into a heap. She spins and swings at the spider on the other side but it dodges away out of her reach.

OOC: Your first attack killed Spider2. The second missed because you don't have advantage against Spider1
Technically, the webs have 5 hp so Ezraen should have rolled damage...but with only a 12% chance of not doing at least 5 damage...I'm not going to bother.


Derendil leaps out of the webs and grabs for the spider.

Grapple: [roll0]
Spider Acrobatics: [roll1]
 

Uller

Adventurer
The spider skitters to the side. He swipes with his claw at it.

Claw attack: [roll0]
damage: [roll1]

His claw rakes across it's face.
 

Uller

Adventurer
Orsik attempts a sacred flame on the spider Derendil just struck.

Spider Dex Save DC 13: [roll0]
damage [roll1]

The bolt strikes harmlessly off the wall above it. Orsik curses under his breath.
 
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Uller

Adventurer
Behind and above you two webs launch down at the party as two more spiders appear where Eldeth originally spotted movement above you.

Spider3 Web vs Bertram: [roll0]

Spider 4 Web vs Turvy: [roll1]
Disadvantage: [roll2]

Bertram manages to dodge to the side. Turvy, despite his visual trickery is not nearly so lucky and covered in the sticky strands and pinned to the web.

OOC:
Dangit...The spiders were hidden (rolled 22 and 25 on their stealth checks!). Those web attacks should have been at advantage (on Bert) and normal (on Turvy)...ah well...next time. ;-)
 
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Uller

Adventurer
Topsy and Turvy both begin to panic. Turvy starts hacking at the webs to try to free her brother:

Attack on Webs [roll0]
damage (knife) [roll1]
 

Uller

Adventurer
Turvy is free. He and Topsy start to move down the web towards the melee near the cave but before they do, Turvy sends a cloud of magic dust up at the spider that webbed him.

Spider4 Con Save DC 11 [roll0]

It's eyes turn milky white and it starts rubbing it's face with several appendages, unable to understand why it can't see, but then it seems to refocus and puts its legs on the webs...as if feeling them.

Sarith: "They don't need their eyes, gnomes! Not as long as we're on this web!"

OOC: Actually, I think Turvy just made it easier for that spider to target him...blur doesn't affect blind creatures.

Ezraen is up. You have one wounded spider at the cave mouth and now at least two coming behind you. One of them is blind. The tail end of the group is clustered about 30' from the cave and included Sarith, Bertram, Orsik, Shuushar and Topsy and Turvy. The gnomes are the most vulnerable at the moment.

Sarith (1d20+2)[10]
Bertram (1d20+3)[21]
Surana/Drum (1d20+3)[20]
Derendil (1d20+1)[18]
Orsik (1d20+0)[14]
Spiders
Topsy/Turvy(1d20+2)[12]
Ezraen (1d20+3)[9]
Shushar(1d20+0)[8]
Eldeth(1d20+2)[6]
 
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DMAesh

Explorer
OOC: Your first attack killed Spider2. The second missed because you don't have advantage against Spider1
Technically, the webs have 5 hp so Ezraen should have rolled damage...but with only a 12% chance of not doing at least 5 damage...I'm not going to bother.

OOC: Actually my minimum damage is 6 because of dueling fighting style. ;) So I am goooood!
 

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