The_Gneech
Explorer
As I've mentioned elsewhere, I'm working on a Saga Edition conversion of older D&D, primarily taking stuff from 3E but looking at other versions as well. The classes are mostly finished -- what's slowing me down is the spells.
Let's face it ... D&D has a lot of spells.
So in order to be finished before, say, 2012, I figure I'll concentrate on the "iconic" ones in order to get things rolling, and then add more spells to the spellbook over time as they come up. But to choose "who lives and who dies" is not necessarily an easy task either, so I'm looking to ENWorlders with the question: what do you consider to be "iconic" D&D spells?
Right now I've got a lot of the more obvious choices, such as magic missile, spider climb, fireball, and the like. But I'm curious to hear what other people would choose.
Any thoughts?
-The Gneech
Let's face it ... D&D has a lot of spells.
So in order to be finished before, say, 2012, I figure I'll concentrate on the "iconic" ones in order to get things rolling, and then add more spells to the spellbook over time as they come up. But to choose "who lives and who dies" is not necessarily an easy task either, so I'm looking to ENWorlders with the question: what do you consider to be "iconic" D&D spells?
Right now I've got a lot of the more obvious choices, such as magic missile, spider climb, fireball, and the like. But I'm curious to hear what other people would choose.
Any thoughts?
-The Gneech