Relique du Madde
Adventurer
The disembodied aztect priest's brain in a jar.
PERSONALLY, I like M&M's version of possession (which is the bonus power version), SOOO... That's the version I will allow you to have without having to waste two powers on it.
Yes. I'm treating Merger as being the default for PossessionGood! The mystic mind waves played their part!
So... I have merger
No. You still can roll for your second power; but, I'll let you select a power that fits your background. My suggestion would be Mental Blast or even Mind Control.and a bonus power from my second roll
No. The Power specialization only makes you better at using your power.and another from the specialization?
See my above comment.What can I chose for bonus power given my brainy jar background?
Only your power states something like "additional effects as bonus powers" or "you can use {Bonus Power} at your {Base Power} power level" It's it doesn't, then you roll for the power's level.I thought about dropping my lame TK-1 for a bonus Supersense power... I'm assuming that the bonus power would be at the same level as the base power?
Y...
Only your power states something like "additional effects as bonus powers" or "you can use {Bonus Power} at your {Base Power} power level" It's it doesn't, then you roll for the power's level.
It's well built. Though Serial Alter Ego is somewhat problematic since there has yet to be any official word on it's point buying cost. According to some interpretations I've seen, what you have written up for that power should cost 10 points (9 levels + the serial effect).
That leaves you with an 8 point discrepancy in the base form, which isn't really an issue considering that: 1) The base form is supposed to only have the Serial Alter Ego as a power. 2) Your suit is meant to augment your base form not replace it.
However, I will allow you to transfer 5 of those points to raise each of your forms' maximum point totals.
There's not that much I'd change considering that your choices of Ability vs Specialty makes sense since over all bonuses are better then situational bonuses. Your character suits also are clearly defined with powers that make sense, which is a huge bonus. I forsee you using the suits in this specific order (most use to least use) Power House, Sky Ranger, Scout, Explorer.
From your character's stats alone the image of a Tony Stark type character comes to mind. So unless your character intends on being self employed I have one connection..
New World Industries. They are the WayneCorp of this world, but minus many of the humanitarian subsidiaries. NWI does not have as many Government contracts, but maybe that's because they are rumored to have built their own corporations which they are supplying with weapons and equipment.