Jeysie
First Post
I wish there was software ideal for online use, personally... a fully-featured RPG server program that an online group of players and DM could use.
1. Character sheet that involves as little math on your part as possible; all you do is plug in "fluff", abilities, levels, skill ranks, spells, equipment, conditions, and feats, and the software then auto-calculates things for you. It ought to be customizable for those who know what they're doing, however. This information would then be processed into a simple "cheat sheet" where you can look at all your mods at a glance. These sheets should be storable and shareable between people on the program "network".
It might be nice to have a simpler sheet and generator for creating and storing NPCs, but even just the regular PC sheets ought to suffice.
2. A dice roller that pulls its numbers from the character sheets. If you need to roll a Search check, for instance, you'd just pick it from a menu and the dice would get rolled for you. Of course, there should be a manual input option for when you need to roll weird stuff, but most of the time menu macros should work. There should also be a log for all dice results, with time and player stamps.
3. A battle map. Doesn't need to be anything fancy; a grid and "pogs" would work just fine. Should have a "marking pen" of some sort, with line, circle, square, and temporary overlay options. You should be able to make little "post-it" labels on pogs and squares, and there should be a "private map" for the DM.
4. A combat tracker to go with the battle map. Something to let you keep track of initiative, current HP, current AC, the whole nine yards at a glance.
5. My own group would rather use their own IRC clients for the actual RPing, but I suspect most online groups would need chat/log abilities as well.
6. It should be a "normal" program runnable on computers that aren't necessarily full-juiced. No Java, no Flash, no Python, no GTK, no whatever. No needing high-end tech specs. You just install and it runs, instead of having to track down, download, and troubleshoot a multitude of separate frameworks and dependencies. It should be able to accommodate dial-up connections.
7. It should have the option to easily form a private network. No having to register for anything, or connect to a public server, or what have you, unless you want to.
I've come across software that does one or more of these things, but not all of them at once. Some like OpenRPG and Fantasy Grounds sound like they do 1-5 just fine, but even they fall down at 6 and/or 7. That tends to be the sticking point for my group, since we have computers of varying ages and Windows versions, some are stuck on dial-up, and not all of us are hugely computer-saavy.
Peace & Luv, Liz
1. Character sheet that involves as little math on your part as possible; all you do is plug in "fluff", abilities, levels, skill ranks, spells, equipment, conditions, and feats, and the software then auto-calculates things for you. It ought to be customizable for those who know what they're doing, however. This information would then be processed into a simple "cheat sheet" where you can look at all your mods at a glance. These sheets should be storable and shareable between people on the program "network".
It might be nice to have a simpler sheet and generator for creating and storing NPCs, but even just the regular PC sheets ought to suffice.
2. A dice roller that pulls its numbers from the character sheets. If you need to roll a Search check, for instance, you'd just pick it from a menu and the dice would get rolled for you. Of course, there should be a manual input option for when you need to roll weird stuff, but most of the time menu macros should work. There should also be a log for all dice results, with time and player stamps.
3. A battle map. Doesn't need to be anything fancy; a grid and "pogs" would work just fine. Should have a "marking pen" of some sort, with line, circle, square, and temporary overlay options. You should be able to make little "post-it" labels on pogs and squares, and there should be a "private map" for the DM.
4. A combat tracker to go with the battle map. Something to let you keep track of initiative, current HP, current AC, the whole nine yards at a glance.
5. My own group would rather use their own IRC clients for the actual RPing, but I suspect most online groups would need chat/log abilities as well.
6. It should be a "normal" program runnable on computers that aren't necessarily full-juiced. No Java, no Flash, no Python, no GTK, no whatever. No needing high-end tech specs. You just install and it runs, instead of having to track down, download, and troubleshoot a multitude of separate frameworks and dependencies. It should be able to accommodate dial-up connections.
7. It should have the option to easily form a private network. No having to register for anything, or connect to a public server, or what have you, unless you want to.
I've come across software that does one or more of these things, but not all of them at once. Some like OpenRPG and Fantasy Grounds sound like they do 1-5 just fine, but even they fall down at 6 and/or 7. That tends to be the sticking point for my group, since we have computers of varying ages and Windows versions, some are stuck on dial-up, and not all of us are hugely computer-saavy.
Peace & Luv, Liz