GreyLord
Legend
Probably one of many threads, but never a bad subject per se.
If Paizo ever created an Epic handbook, what are some things you'd like to see or like some ideas you think might be interesting.
To get it started and hoping it doesn't die quick...I'd like to see....
Epic Spellcasting - ala 3.X (3e and 3.5). Let the spellcasters be all powerful.
That said...make them think...
Let Fighters and maybe Warrior types have the option to become completely immune to magic...or even their choice of whether to let magic affect them or not depending on the situation. This means Spellcasters could still use their magic against them, but not directly...the only thing that could affect the Warrior would be the non-magical side effects (sort of like if all magic was an illusion...and only believers can truly be affected by it...a theme that you occasionally see in fantasy movies).
Have a way for Attack Bonuses and the number of attacks to keep going up with out limit.
Have it so that you actually can become deities and perhaps a game after that...sort of like the Immortals idea from BECMI D&D.
If you have immortals rules, then also additional rules for temples, religions, organizations, worlds, and other items that you'd be responsible for depending on Immortal Rank.
If Paizo ever created an Epic handbook, what are some things you'd like to see or like some ideas you think might be interesting.
To get it started and hoping it doesn't die quick...I'd like to see....
Epic Spellcasting - ala 3.X (3e and 3.5). Let the spellcasters be all powerful.
That said...make them think...
Let Fighters and maybe Warrior types have the option to become completely immune to magic...or even their choice of whether to let magic affect them or not depending on the situation. This means Spellcasters could still use their magic against them, but not directly...the only thing that could affect the Warrior would be the non-magical side effects (sort of like if all magic was an illusion...and only believers can truly be affected by it...a theme that you occasionally see in fantasy movies).
Have a way for Attack Bonuses and the number of attacks to keep going up with out limit.
Have it so that you actually can become deities and perhaps a game after that...sort of like the Immortals idea from BECMI D&D.
If you have immortals rules, then also additional rules for temples, religions, organizations, worlds, and other items that you'd be responsible for depending on Immortal Rank.