D&D 5E Ideas please.

So i have come to the conclusion that i have three younger children who want to play DND and i need ideas to get a kid friendly campaign going for them their ages are nine, eight, and seven. they all want to play with my wife and i however i have seven people in the party already with my wife and i. i was thinking about the mines of phandelver set for the three kids however i think it would be too long for them to do to try and get started with. does any one know of a good way to get three children to partake in this fun and enthralling gaming experience? any ideas for a starter campaign that is directed towards the younger generations would be greatly appreciated and helpful.
 

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Try to adapt B3 Silver princess' palace. Or the lost city. The B serie was/are particularly good for introducing young players to the game. These modules are highly black and white but not overly so. Although they are poor on the role play, they are great, story wise, to introduce them to the combat and exploration mechanics. The RP element will sink in as they mature as players.
 

There's some advice in this thread from a few months ago:
 

Yes, B4/The Lost City is a good one. Along with the standard 'dungeon crawl down the pyramid levels' (with all those goofy encounters with the natives), there is a whole second 'crawl down the levels below the pyramid' section, and an actual lost city down in a huge cavern, and levels below that; it's a pretty big and interesting place. But I'd rework it a lot... some of the critters there just don't seem to belong in the setting.
 

Yes, B4/The Lost City is a good one. Along with the standard 'dungeon crawl down the pyramid levels' (with all those goofy encounters with the natives), there is a whole second 'crawl down the levels below the pyramid' section, and an actual lost city down in a huge cavern, and levels below that; it's a pretty big and interesting place. But I'd rework it a lot... some of the critters there just don't seem to belong in the setting.

Unless the DM wants to have a whole campaign in there, I would just adapt the dungeon crawl to 5ed. The goal here is just to give youngster a taste of RPG. But for a campaign, your point is very solid.
 

So i have come to the conclusion that i have three younger children who want to play DND and i need ideas to get a kid friendly campaign going for them their ages are nine, eight, and seven. they all want to play with my wife and i however i have seven people in the party already with my wife and i. i was thinking about the mines of phandelver set for the three kids however i think it would be too long for them to do to try and get started with. does any one know of a good way to get three children to partake in this fun and enthralling gaming experience? any ideas for a starter campaign that is directed towards the younger generations would be greatly appreciated and helpful.

Monte Cook has a fantasy game system designed specifically for kids. I'd be hesitant to throw children into real dnd before age 10, it can be tough to grasp. Of course it depends on the child, some can easily pick it up, but others will be bored/confused.

I'm not sure of the age range but it's worth looking at.

 

There is a way the own children can suggest new stories. Show then the song "mediational field", and the game is they have to listen this music, and try to guess the plot.

The children would rather simple stories, and they are more coward, or they attack first and ask later. Try something like a kid-friendly version of ghostbusters, but hunting faes. They mythology of "Changeling: the dreaming" may be a source of inspiration.

The stories can be about evil guys using fallacies to trick people. And you could use D&D versions of villains from cartoons (for example My Little Pony). And also children love monster pets, better if they are dragons or alicorns (winged unicorns).

I would suggest "Magissa" but it isn't translated to English yet, and "Litle monster detectives" are coming soon. Tiny Dungeons? Do you know Pugmire or Humblewood setting?
 
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There is also the Stranger Things module. I played through that and thought it'd be great for a kid that age (I also have a 7-year-old who is interested in D&D, but we've only done pseudo-D&D with very few rules so far)
 

Oh, and there's the book series by Jim Zub. We have all three that are out so far, and they're great. James Haeck at D&D Beyond did an article awhile back with a suggested simplified rule set to go along with those books. Haven't tried it yet, but sounded fun.
 

So i have come to the conclusion that i have three younger children who want to play DND and i need ideas to get a kid friendly campaign going for them their ages are nine, eight, and seven. they all want to play with my wife and i however i have seven people in the party already with my wife and i. i was thinking about the mines of phandelver set for the three kids however i think it would be too long for them to do to try and get started with. does any one know of a good way to get three children to partake in this fun and enthralling gaming experience? any ideas for a starter campaign that is directed towards the younger generations would be greatly appreciated and helpful.
I don't think you need to change anything really. The game works for kids as is. I started my sons with 4e (a more complex game than 5e) when they were 4 & 6 (almost 5 #7). They had no problem picking it up and having fun. We played until they were 16 & 18 (when my eldest left for University) and it has been great.
 

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