Tom Cashel said:
Protection from Elements: 10 hp/caster level.
RyanL said:Is there a precedent in 3E for spells that do damage based on a percentage of the enemy's hit points?
-Ryan
If you use that, you're better be ready to give it dice instead to keep with the spirit of the rules. Something like 6d8+caster level healed/damaged would be the most appropriate, but that severely underpowers the spells.
Like I said,down to 1% of current hit points on a failed save, damage equal to 1% of hit points per caster level up to 20 on a successful save. It works.
Anubis said:Honestly, what I need to find is a spell that can POTENTIALLY (under very few circumstances) cause MORE damage on a failed save than on a successful save.
Can anyone find any such spell?
posted by Anubis
Honestly, what I need to find is a spell that can POTENTIALLY (under very few circumstances) cause MORE damage on a failed save than on a successful save.
Anubis said:Look, I really am still trying to figure this out, but fixing Harm is extraordinarily difficult to dowithout breaking precdent and/or the spirit of the rules.
Abraxas said:
Don't you mean "more damage on a succesful save than on a failed save"???