Samnell
Explorer
In the wake of the collapse of one of my PBEMs from lack of interest, I'm starting up a new one. For variety's sake and in response to a request from one of the players in the now defunct game, I've decided to run a higher level game.
So now I'm set to run a game for some PCs (which I haven't yet selected, so I can't incorporate character-based hooks yet) of thirteenth level commencing in the Moonsea region of Fr. Specifically, I'll be starting them in Mulmaster.
And that's it. That's as much as I know right now. This is my first time with levels this high in 3e and I'm looking for anything the collected wisdom of some thousands of registered users can provide as far as hooks and plot ideas. I don't want to resort to creating something that would work for lower level PCs and then creating something that turns off all their cool high level abilities to force the issue.
So now I'm set to run a game for some PCs (which I haven't yet selected, so I can't incorporate character-based hooks yet) of thirteenth level commencing in the Moonsea region of Fr. Specifically, I'll be starting them in Mulmaster.
And that's it. That's as much as I know right now. This is my first time with levels this high in 3e and I'm looking for anything the collected wisdom of some thousands of registered users can provide as far as hooks and plot ideas. I don't want to resort to creating something that would work for lower level PCs and then creating something that turns off all their cool high level abilities to force the issue.