IceFractal
First Post
The problem I have with "roll in order", is that it works fine as inspiration for a character, but not if you already have a character idea you want to play. If you really want to play a spellcaster, no amount of roleplaying will help your 16/16/16/8/8/8 (in order) character be one. If you want to be a crafty warrior who uses wits and agility to fight, too bad you have 18/10/16/6/12/8.
Which leads to the primary problem of any stat rolling system:
1) If it lets players fit the stats to their character, they usually won't be very "interesting" as stats.
2) If it makes the stats "interesting", they usually won't fit people's character ideas.
But for that matter, is it really necessary for the stats to be a point of interest? I mean, nobody expects BAB or Reflex saves to be interesting or unique.
Which leads to the primary problem of any stat rolling system:
1) If it lets players fit the stats to their character, they usually won't be very "interesting" as stats.
2) If it makes the stats "interesting", they usually won't fit people's character ideas.
But for that matter, is it really necessary for the stats to be a point of interest? I mean, nobody expects BAB or Reflex saves to be interesting or unique.