What? Skill and Powers was the direction TSR was headed with 2e. If TSR were to make AD&D3 in 1999 I'm sure Skills and Powers would have been a big influence. You can't ask if we'd be interested in AD&D3 without taking into account what AD&D2.5 looked like.What would such a thing look like? No idea. Not "Skills and Powers" -- that was proto-d20/3E. Maybe some evolution of the proficiency system (skills) and perhaps a shuffling back in of half orcs, demons and assassins. Not sure.
I would never go back to Thaco and negative AC.
What? Skill and Powers was the direction TSR was headed with 2e. If TSR were to make AD&D3 in 1999 I'm sure Skills and Powers would have been a big influence. You can't ask if we'd be interested in AD&D3 without taking into account what AD&D2.5 looked like.
Me either, way too complicated.
I don't get it. It's just a single step of subtraction in an otherwise all addition process. The THAC0 hate always seems to me like a strawman, something to "hate on" for no real reason. Then again, I prefer 1E that didn't have THAC0 -- it used combat matrices.
I know there are many people as firmly attached to 2E as others are to other editions, but my impression is that more people find themselves more satisfied with "basically" Basic or 1E or 3E -- with particularly favored bits and pieces from the 2E line mixed in.
* I won't get into the unfortunate things they left in (like dual-classing), nor the broken additional things that came in later supplements.
I would never go back to Thaco and negative AC.
What? Skill and Powers was the direction TSR was headed with 2e. If TSR were to make AD&D3 in 1999 I'm sure Skills and Powers would have been a big influence. You can't ask if we'd be interested in AD&D3 without taking into account what AD&D2.5 looked like.
I don't get it. It's just a single step of subtraction in an otherwise all addition process. The THAC0 hate always seems to me like a strawman, something to "hate on" for no real reason. Then again, I prefer 1E that didn't have THAC0 -- it used combat matrices.
What? Skill and Powers was the direction TSR was headed with 2e. If TSR were to make AD&D3 in 1999 I'm sure Skills and Powers would have been a big influence. You can't ask if we'd be interested in AD&D3 without taking into account what AD&D2.5 looked like.
TSR didn't have that kind of marketing savvy. Read the stories of Ryan Dancey's due diligence before WotC bought TSR. TSR didn't do marketing surveys so how could they have been test-marketing. They put out whatever they wanted and expected the masses to buy because it was gospel from on high.The assumption being, of course, that the Player's Option books were "2.5" instead of an experimental set. I think they were more idea-testing and test-marketing for possible directions for a 3rd Edition, rather than the single direction TSR was heading.
I disagree. I think in 1997 TSR was headed for a point buy system that might have been more universal than the limited point buy stuff in PO. Arguably many of the class customization stuff in PO became feats in 3E.I do think a couple of ideas from PO--especially their revised take on kits and proficiencies--would have made it into any 3rd Edition that didn't radically divorce itself from 2E, but I'm not sure we'd have seen a wholesale adoption.