Gold Roger
First Post
1) The Library: A continually uptated, well sorted Library of all D&D books, multiple copies for player handbooks. Also multiples to dozens of every DDM miniature released and metals to fill the stuff I don't have in DDM.
2) The Gaming Room:
a)The Player Taple: A big massive low table with plenny of place to put food, gaming references, dice etc. A playing grid should be carved in, a projector above it allows for maps to be directly projected on the grid. Around four sides of the table is a big comfortable couch, on the fourth side is
b) The DM Center: A slightly higher Table with plenty of place around the DMs chair and a build in DM screen, that has the monitors of multiple computers integrated: One for rule references and NPCs, One for the grid, one for the Sound system, one for a beamer that allows me to project handouts and pictures of NPCs.
c) Other Stuff: Light should be dimmable and changable in color, a good sound system is needed, a refrighderator for drinks. The rooms own athmosphere should be pleasant but neutral to allow for different play styles and systems.
3) The Group: Have miself and my players the money to actually play frequently.
I know I'm severely limiting me, compared to endless recources, but this is exactly how I would like P&P.
2) The Gaming Room:
a)The Player Taple: A big massive low table with plenny of place to put food, gaming references, dice etc. A playing grid should be carved in, a projector above it allows for maps to be directly projected on the grid. Around four sides of the table is a big comfortable couch, on the fourth side is
b) The DM Center: A slightly higher Table with plenty of place around the DMs chair and a build in DM screen, that has the monitors of multiple computers integrated: One for rule references and NPCs, One for the grid, one for the Sound system, one for a beamer that allows me to project handouts and pictures of NPCs.
c) Other Stuff: Light should be dimmable and changable in color, a good sound system is needed, a refrighderator for drinks. The rooms own athmosphere should be pleasant but neutral to allow for different play styles and systems.
3) The Group: Have miself and my players the money to actually play frequently.
I know I'm severely limiting me, compared to endless recources, but this is exactly how I would like P&P.