if your DM gave you 200,000 in magicals-what would you buy?

Sir ThornCrest said:
By the way what is the $/level for a 13th level group? I know its 88,000 for a 12th level.

THorncrest
PS: I still have yet to see anyone answer if they have a +3 sword of whatever at 13th level or if their wizard has an expensive staff etc. However I have seen almost everyone post that our group is basically crazed with magicals and way way over what they should be. I still would like to see some of the people posting here post their general pc outline...I know this would leave plenty of room for people to post less than what they have to better prove their point but I am relying on their honesty. This has yet to happen.

I know of several gaming groups here in CA Pasadena, Glendora, Woodland Hills, Long Beach
with a good 4 to 8 players each, not to mention those of us still serving in san diego or abroad, and every single one of them without fail goes well over the prescribed amount per level........so the way I look at it maybe its a American/california thing, being from Australia Im used to having average/par for the course!
Thorncrest
Here's some 12th-level PCs from my first 3E game, the one I said is well under average:

Alain of Browender, AKA Hiawatha, Lord of Ignorance:
Items- None but mundane, Hiawatha has cast aside worldly possessions in favour of the pursuit of ignorance. He does have an Ignorance Ray special attack though.

Taldiin, Arcanist of Enclave Durai:
Items- Spellbook and a nearly-completed golem that he finished using a Golem Manual (although Galatea isn't really an item so much as a cohort, but you can count her as one if you wish and she is worth 500000 gold), clothes and other mundanes

Galatea, Golem Eldritch Knight (NPC):
Items- none, but she herself may count as an item if you wish (see Taldiin)

Bilun, murdered cleric of Ilmater:
Items- holy symbol, clerical robes, he died and nobody cared enough to bring him back to life

Arysia, elven druid:
Items- holly, mistletoe, armour and weapons, mundane stuff, nothing magical

Lya, the wizard who sometimes pops out of existence:
Items- spellbook, mundane items, special ability to wink out of existence for extended periods of time

Foodle Noodlewise, gnomish noodle-chef and artificer:
Items-Masterwork noodlemaking kit, 10 days of rations (noodles), free artificer items he gets from his prestige class (don't count against the base wealth since its a class ability to get free items, so I won't list those here), no other magic than what he got for free

Aeoun, Pixie Wizard and prankster:
Items-20,000 gold pieces of practical joke items (such as a Barrel of Monkeys that is full of infinite monkeys), spellbook, mundane items

Varthyn, cleric of Kossuth:
Items-holy symbol of Kossuth, mundane items, Cloak of Charisma +4 (16000 gold)

Shane Greenbottle, "Demon Lord of the Abyss," Halfling Rogue:
Items-+1 size small rapier (2000ish gold), Ring of Protection +2 (8000 gold), Cloak of Resistance +1 (1000 gold), Minor Obsidian Fortress on the 8397th layer of the Abyss (200000 gold)

Arthyzarka, Succubus Ally of Shane Greenbottle (played as a PC rather than a cohort since succubi are ECL 12 by the time they take all their racial levels):
Items-nothing except what Shane lends her, except the clothes she's wearing


So among 10 PCs, they have less than 880,000 gp (the expected baseline) even if you count Galatea and Shane's Obsidian Fortress as items. Oh, and my PCs think that anyone who buys a +3 sword when they can just use Greater Magic Weapon for free is being silly. They only buy magic weapons when they want some special property (such as Bane against Dragons), and if they ever receive magic weapons as treasure, they just sell them off for half-price.
 
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Sir ThornCrest said:
By the way what is the $/level for a 13th level group? I know its 88,000 for a 12th level.

THorncrest
PS: I still have yet to see anyone answer if they have a +3 sword of whatever at 13th level or if their wizard has an expensive staff etc. However I have seen almost everyone post that our group is basically crazed with magicals and way way over what they should be. I still would like to see some of the people posting here post their general pc outline...I know this would leave plenty of room for people to post less than what they have to better prove their point but I am relying on their honesty. This has yet to happen.
Thorncrest

Instead of us proving that our games aren't all huge treasure fests (which we could be lying about anyway- maybe every single person on ENWorld is part of a conspiracy to cause you to think that less treasure is normal), how about another suggestion. Why don't you prove that you have read a single D&D book? Unlike discussing our games, you can prove this one for sure. I've read a number of your 300 posts, though, and I'm still waiting.
 

Sir ThornCrest said:
I respond to one thread in between phone calls here in my office and by the time I post it its many minutes later. But yes I am getting smashed arent I. Never the less its still fun, this is my first site posting on here in America.

I just ran a beholder against the group, it has 17 int, so I played him tactically and damn near wiped the parties collective clock clean. Vs a party without the wands and rings etc that this party has I would venture to estimate at least a 50/50 chance he would of killed the whole party. Keep the big eye on the spell casters, will save the fighters, blink and disentegrate the spell casters....

Thorncrest
punch drunk from being tagged so many times

take a look at this thread... our DM, Olgar Shiverstone threw a beholder at us at lvl 9 to 10.

http://www.enworld.org/forums/showthread.php?t=108218

and only one of the party had wealth even close to the DMG standard at the time.
 

ThornyCrest.

My 15th lv Paladin Type has thus:

1. Keen, Undead Bane Falchion +1 - 20k?
2. Belt of Major Displacement - 50k, (however it doesn't work on the plane our campaign is currently running in).
3. Ring of Freedom of Movement - 40k, (just got this last week).
4. Comp Longbow, (14 Str) +1 - 2.5k.
5. Ring of Protection +2 - 4k?
6. Cloak of Charisma +6 - 32k.
7. Animated Tower Shield +1 - 2.5k?
8. Gauntlets of Ogre Power +2 - 4k.
9. Amulet of Health +2 - 4k.
10. Mithral Plate of Speed +1 - 25k??????

That's about 184k roughly, (the prices are from memory), and that's under by a fair bit, (just remember the 50k belt doesn't work).

The rest of the party bar 1 is just the same yet we are still going strong. As long as you're party recognises each others powers/abilities you don't need tons of items to overcome your enemies.

P.S. Where's the freakin S.R.D. these days when ya need it?
 

I dont want to suggest that the character is defined by his magics, rather he's enhanced. And in the case of your Palidon its fine you have access to feats to enhance your weapons and armor "the divine might shield etc" to make make them useful against creatures with +1 +2 +3 requirments....if you were a fighter same level with same magics I would say your in for a tough haul....Our group is 13th level and each member , save my pc -VoP MOnk, has a couple of magics worth 40 to 60 thou each on average, the non spell casters have 150,000 total and the pc's that can make magic items have a total of 200,000.

armor of speed SWEET!! Thats got to be awsome for a Palidon (definately makes up for the lack of feats-compared to a fighter).

Thorn"y"crest


Darmanicus said:
ThornyCrest.

My 15th lv Paladin Type has thus:

1. Keen, Undead Bane Falchion +1 - 20k?
2. Belt of Major Displacement - 50k, (however it doesn't work on the plane our campaign is currently running in).
3. Ring of Freedom of Movement - 40k, (just got this last week).
4. Comp Longbow, (14 Str) +1 - 2.5k.
5. Ring of Protection +2 - 4k?
6. Cloak of Charisma +6 - 32k.
7. Animated Tower Shield +1 - 2.5k?
8. Gauntlets of Ogre Power +2 - 4k.
9. Amulet of Health +2 - 4k.
10. Mithral Plate of Speed +1 - 25k??????

That's about 184k roughly, (the prices are from memory), and that's under by a fair bit, (just remember the 50k belt doesn't work).

The rest of the party bar 1 is just the same yet we are still going strong. As long as you're party recognises each others powers/abilities you don't need tons of items to overcome your enemies.

P.S. Where's the freakin S.R.D. these days when ya need it?
 

Elric,
testy testy there bud this isnt a question of rules, if you read my posts then you would understand that. This is a question of "does your particular group adhere to, in stringent fashion, the RAW when it comes to this specific $/level rule...

Now to address your juvenile post

1) treasure fests? when did I suggest your in a campaign such as this???? Maybe you have confused me with someone else.

2) When did I suggest that everyone was part of a less $ conspiracy? I have questioned the implimitation of this rule in your party...again maybe your just confused?

3) Again as I have stated before Im not questionaing the rules, Im questioning if you follow this one...maybe you do, if so great....I've read the rules I understand them.

4) And you know what *slapping the forehead* I have forgotten to ever read any of the books? Thanks for the reminder.....after all my posts are questioning, most of the time, how your group uses the rules....not the rules themselves..its obvious you dont understand my questioning of the rules. It as if you have attached some sort of emotional value to your rules...? And how dare any one ask you how you use them!!!

5) And on a personal note maybe you should read and understand before getting all emotional seems that you are being rude where it was not called for. If having someone question your use of rules is upsetting to you, maybe this isnt the forum for you.

Thorncrest



Elric said:
Instead of us proving that our games aren't all huge treasure fests (which we could be lying about anyway- maybe every single person on ENWorld is part of a conspiracy to cause you to think that less treasure is normal), how about another suggestion. Why don't you prove that you have read a single D&D book? Unlike discussing our games, you can prove this one for sure. I've read a number of your 300 posts, though, and I'm still waiting.
 

Yah your right this party save the construct would be, well, considered poor for there level, sounds like a very low level magic or at least low magical campaign. My current group tends to beef the enemy up a bit, example give the demon a +3 or 4 weapon but usually evil so the party cant use it or sell etc.

Personally I like low magic campaigns, lets your feats and skills shine more....and as I have posted in the past it allows, for some reason, more role playing and interraction...Maybe because we dont have divine casters leading the way or a mage using locate object or read thoughts in an investigative campaign....in my opinion
Thorncrest

Rystil Arden said:
Here's some 12th-level PCs from my first 3E game, the one I said is well under average:

Alain of Browender, AKA Hiawatha, Lord of Ignorance:
Items- None but mundane, Hiawatha has cast aside worldly possessions in favour of the pursuit of ignorance. He does have an Ignorance Ray special attack though.

Taldiin, Arcanist of Enclave Durai:
Items- Spellbook and a nearly-completed golem that he finished using a Golem Manual (although Galatea isn't really an item so much as a cohort, but you can count her as one if you wish and she is worth 500000 gold), clothes and other mundanes

Galatea, Golem Eldritch Knight (NPC):
Items- none, but she herself may count as an item if you wish (see Taldiin)

Bilun, murdered cleric of Ilmater:
Items- holy symbol, clerical robes, he died and nobody cared enough to bring him back to life

Arysia, elven druid:
Items- holly, mistletoe, armour and weapons, mundane stuff, nothing magical

Lya, the wizard who sometimes pops out of existence:
Items- spellbook, mundane items, special ability to wink out of existence for extended periods of time

Foodle Noodlewise, gnomish noodle-chef and artificer:
Items-Masterwork noodlemaking kit, 10 days of rations (noodles), free artificer items he gets from his prestige class (don't count against the base wealth since its a class ability to get free items, so I won't list those here), no other magic than what he got for free

Aeoun, Pixie Wizard and prankster:
Items-20,000 gold pieces of practical joke items (such as a Barrel of Monkeys that is full of infinite monkeys), spellbook, mundane items

Varthyn, cleric of Kossuth:
Items-holy symbol of Kossuth, mundane items, Cloak of Charisma +4 (16000 gold)

Shane Greenbottle, "Demon Lord of the Abyss," Halfling Rogue:
Items-+1 size small rapier (2000ish gold), Ring of Protection +2 (8000 gold), Cloak of Resistance +1 (1000 gold), Minor Obsidian Fortress on the 8397th layer of the Abyss (200000 gold)

Arthyzarka, Succubus Ally of Shane Greenbottle (played as a PC rather than a cohort since succubi are ECL 12 by the time they take all their racial levels):
Items-nothing except what Shane lends her, except the clothes she's wearing


So among 10 PCs, they have less than 880,000 gp (the expected baseline) even if you count Galatea and Shane's Obsidian Fortress as items. Oh, and my PCs think that anyone who buys a +3 sword when they can just use Greater Magic Weapon for free is being silly. They only buy magic weapons when they want some special property (such as Bane against Dragons), and if they ever receive magic weapons as treasure, they just sell them off for half-price.
 

Sir ThornCrest said:
Yah your right this party save the construct would be, well, considered poor for there level, sounds like a very low level magic or at least low magical campaign. My current group tends to beef the enemy up a bit, example give the demon a +3 or 4 weapon but usually evil so the party cant use it or sell etc.

Personally I like low magic campaigns, lets your feats and skills shine more....and as I have posted in the past it allows, for some reason, more role playing and interraction...Maybe because we dont have divine casters leading the way or a mage using locate object or read thoughts in an investigative campaign....in my opinion
Thorncrest
Its actually a high magic campaign. The problem was that the party had quasimagical items which only worked inside Netheril's Mythallars, and then Netheril fell (although even then, they didn't have more than 880,000 GP of items not counting Galatea or the Obsidian Fortress). Even with their lack of equipment *and* even though Taldiin and Galatea tend to stand in the back and throw random Wild Surges (a la Nahal's Reckless Dweamour because their magic no longer works properly) onto the battlefield, they have still handily defeated their opponents so far, although sometimes in very strange ways. That's why I think that a well-played group of adventurers who don't make too many substandard character decisions (i.e. "Duh-huh, I'm going to go Wizard/Cleric without taking Mystic Theurge" or "Wouldn't it be cool to be an Awakened Squirrel Fighter?") can easily meet level-appropriate challenges without even meeting the baseline, let alone requiring extra to win. Can you play a game where 12th-level characters have 200,000 gp and still have fun? Absolutely. But conversely, the game is not too hard to win for characters at or below the baseline.
 

14th Cleric/1st Ftr
+ 2 Dire pick (8k) should have been better but I was trying to save for holy (32k)
+ 3 Full platemail with divine runes (flavor only) (10.5k)
+2 ring prot 8k
+2 peripat of Wis (4k)
+2 belt of Health (6k)
+2 Cloak Reistance (4k)
+2 Bow (mighty +3str) (9k)
Slippers of spider climbing ( 4.8)
Wand of Align Weapon (good) 4.5
2 diamonds 5k each (for raise dead)

Total 68.8 better than NPC wealth (59,000) much less than PC (200,0000)
triumph over CoSQ = priceless

EDIT: Oh erm 1 use of the moaning diamond.
well I guess a major artifact kind of screws up the count, but its not like I could use it in combat.
 

:D
Sir ThornCrest said:
I dont want to suggest that the character is defined by his magics, rather he's enhanced. And in the case of your Palidon its fine you have access to feats to enhance your weapons and armor "the divine might shield etc" to make make them useful against creatures with +1 +2 +3 requirments....if you were a fighter same level with same magics I would say your in for a tough haul....Our group is 13th level and each member , save my pc -VoP MOnk, has a couple of magics worth 40 to 60 thou each on average, the non spell casters have 150,000 total and the pc's that can make magic items have a total of 200,000.

armor of speed SWEET!! Thats got to be awsome for a Palidon (definately makes up for the lack of feats-compared to a fighter).

Thorn"y"crest

I'd tend to disagree that a pure fighter would be in for a tough haul to be honest. If you just swapped out that Cloak of Chr +6 and upped the Dex and Con enhancing items to +4 each you'd be laughing, what with all the extra feats you would have like improved toughness, specialization and what not else.

The feats are cool though. Last session or the one before I hit a some nasty critter 4 times in one round, (which is bl00dy good rolling for me against what our DM tends to chuck at us). 3 of these ended up as confirmed crits which also forced the thing to make 6 saves because I have the feats Resounding Blow & Quell the Profane! How I oved that round!!! :D

The armour is nice BtW, (Haste 10rnds/day, heh, heh, heh!).

However I digress, I would seriously love to be in your group with that amount of wealth to spend because it is a hell of a lot.

Oh well it's off to go and kill THE Githyanki Queen tonight and it was only last week that our DM Morrus so kindly stripped our Sorcerer AND Cleric of all their wealth and items, (portal type Deck of Many Things effect.........what a b@stard). Wish us luck. :cool:
 

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