Nah. If the game is about a race to save the world from a cataclysm, XP doesn't make sense. Nor in intrigue games, IMO. But it is a great motivator in exploration type campaigns.Yes, as in nearly all of them.![]()
When you get rid of weapon vs armor type, you nerf the fighter.The list of rules I've ignored or tossed out is long. Some of them (e.g. training cost determination) have been replaced by other rules, some (e.g. weapon vs armour type) have not.