fireinthedust
Explorer
(off topic, but is anyone else adding "with blackjack and hookers" at the end of the title?)
YYYYEEEEEESSSSSssss!!!!!
(ahem) For those wondering: [video=youtube;BGi6Q1pNbS0]https://www.youtube.com/watch?v=BGi6Q1pNbS0[/video]
(off topic, but is anyone else adding "with blackjack and hookers" at the end of the title?)
I practice supporting those economic corporations who charge a true-and-fair price for their goods, and whose goods are made in such a way that is sustainable and regenerative (for example organic produce and fair-trade certified). The goal is for economic commodities and services to be transparently priced (neither overpriced, nor underpriced).
And I'm practicing supporting the nascent Free Culture movement. The goal is to make a whole sector which is composed of freely given and freely received cultural services and objects. Despite the commodified state of the art world and music scene, a Free Culture was historically a goal of a significant segment of artists and musicians. Amanda Palmer is one example of someone who is striving toward a Free Culture--the decommodification of art and cultural services.
I prefer that Hasbro go in the direction of either a transparent Associative Corporation or a Free Cultural Organization. Game design is potentially a cultural field. My essay is about going the direction of Free Culture.
That's only an example, brought from my own life (so as to make it more personable), as to why I suggest that the PDF D&D Classics be released into the public domain, and thereby fuel interest in the 5e worldbooks and novels.
I'd say the same to the film corporations. A healthy future would be to go in the direction of providing a living, abundant, but modest livelihood to actors and film crew, and having the films kickstarted, and accepting only freely-given gift monies to fund filmmaking. The quality of films would change.
And I'm practicing supporting the nascent Free Culture movement. The goal is to make a whole sector which is composed of freely given and freely received cultural services and objects. Despite the commodified state of the art world and music scene, a Free Culture was historically a goal of a significant segment of artists and musicians. Amanda Palmer is one example of someone who is striving toward a Free Culture--the decommodification of art and cultural services.
I realize you didn't read my essay.
Ignore me, I don't want to be a part of this conversation.
The difference between this guy's argument and communism is that the communists smelled the baloney in the whole "art for art's sake" concept a century ago (c.f. Walter Benjamin's Arcade Project).
Not just ZRN, but we're starting to throw around the word "communist" a bit too much in this thread as a derogatory word . . . can we remember ENWorld's "no politics" rules please? Tanks.
A world where an creator cannot profit nor control his art is not a world of artists, its a world devoid of creative genius.
Ah, that's not how conversation works, on the internet or in the real world. If you don't want to be part of this conversation, YOU leave the thread. Pretty simple.