I got a little lost with this one. I agree, I want an open licensed game (but you're talking complete public domain, something else entirely). You won't buy a product unless its free?
I practice supporting those economic corporations who charge a true-and-fair price for their goods, and whose goods are made in such a way that is sustainable and regenerative (for example organic produce and fair-trade certified). The goal is for economic commodities and services to be transparently priced (neither overpriced, nor underpriced).
And I'm practicing supporting the nascent Free Culture movement. The goal is to make a whole sector which is composed of freely given and freely received cultural services and objects. Despite the commodified state of the art world and music scene, a Free Culture was historically a goal of a significant segment of artists and musicians. Amanda Palmer is one example of someone who is striving toward a Free Culture--the decommodification of art and cultural services.
I prefer that Hasbro go in the direction of either a transparent Associative Corporation or a Free Cultural Organization. Game design is potentially a cultural field. My essay is about going the direction of Free Culture.
And your reasoning is that you can't afford it?
That's only an example, brought from my own life (so as to make it more personable), as to why I suggest that the PDF D&D Classics be released into the public domain, and thereby fuel interest in the 5e worldbooks and novels.
Presumably this means that there is no point at which you will purchase D&D, unless I'm completely misunderstanding you? You're not a consideration as a customer, potential or otherwise?
I don't dislike Hasbro or the D&D team. And I love D&D, whether by that brand name, or under other names (Pathfinder, DCC, True20). I'm not swearing I'll never purchase a Hasbro product. I'm expressing that I have a resolve to hold off from economically investing in 5E until it's clear whether or not the game is really going to be opened, come springtime. And how Open it is. (Something can be called "open" but still be a hindrance.) I suggest that it doesn't get any more unequivocably open than Public Domain.
The thing is, if companies give you all their stuff for free, they have no money to make new stuff. If you want the new stuff from WotC, they need revenue stream. If you don't want WotC's new stuff, then the whole point is moot.
I don't want a slurry of stuff from WotC/Hasbro. I want maybe 3 big books a year, which are so good, and so well supported (by Open Game-fueld third party publishers and self-publishers) that all of those books stay in print for a decade.
I mean, phrases like "here’s why the existing monetization of the PDF downloads will be a hindrance to sales of 5E worldbooks: I don’t have the money to buy a bunch of PDFs" amount to "I think you should give me stuff for free because I can't afford to buy it". I'm sorry to hear of your financial woes,
A TSR fan from the 1980s could say the same thing about how EN World Publishing "got free stuff" to use as its game engine for its products.
but maybe you should try that tactic down at the local supermarket or somesuch? It's not a convincing argument for anything.
There isn't yet a distinction between economic commodities (goods and services) and cultural offerings (objects and services). And so it's understandable that you speak of everything as a commodity.
Why D&D in particular? Why not Batman? Or Doctor Who? [...] Or JK Rowling's next book? Or do you feel all those should be free, too? If so, what's the motivation to spend $2B making The Dark Knight?
I'd say the same to the film corporations. A healthy future would be to go in the direction of providing a living, abundant, but modest livelihood to actors and film crew, and having the films kickstarted, and accepting only freely-given gift monies to fund filmmaking. The quality of films would change.
A car is an economic commodity, instead of a cultural offering. It should be transparently priced.
I'm speaking of D&D because its one of my favorite cultural interests.