I'm wondering how illumination and vision works in 4e. They are both mentioned in KotS, but not really addressed. This may be more of a rules disclosure than what WotC wants to get into right now. But, let me explain what I'm seeing and see if someone from WotC will verify/correct/explain.
There are three types of illumination mentioned: bright light, dim light, and darkness. Players can have two types of vision: normal and low-light. Monsters can have any of those and darkvision.
I'm thinking that in bright light conditions, all creatures can see in bright light conditions.
In dim light conditions, creatures with normal vision can't see anything and creatures with low light vision can see things up to 3 squares away and creatures with darkvision can see just fine.
In darkness, creatures with normal vision and low-light vision can't see anything, but creatures with darkvision can see just fine.
If a light source is used, then it creates a zone of bright light up to 3 squares away from the light source and dim light conditions three more squares from the zone of bright light. So, creatures can see up to three squares away and creatures with low-light vision can see up to six squares away. Creatures with darkvision just complain about how bright it is now.
There are three types of illumination mentioned: bright light, dim light, and darkness. Players can have two types of vision: normal and low-light. Monsters can have any of those and darkvision.
I'm thinking that in bright light conditions, all creatures can see in bright light conditions.
In dim light conditions, creatures with normal vision can't see anything and creatures with low light vision can see things up to 3 squares away and creatures with darkvision can see just fine.
In darkness, creatures with normal vision and low-light vision can't see anything, but creatures with darkvision can see just fine.
If a light source is used, then it creates a zone of bright light up to 3 squares away from the light source and dim light conditions three more squares from the zone of bright light. So, creatures can see up to three squares away and creatures with low-light vision can see up to six squares away. Creatures with darkvision just complain about how bright it is now.