Illusionist Wizards - What about all the monsters that are immune?


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keterys

First Post
Also, in general rampant immunities are just flat out bad for the game. Sean Reynolds once did a good writeup about that.
 

Logan_Bonner

First Post
Truesight: The monster automatically sees through illusions within the specified range (in squares) and within its line of sight. ~MM

41 creatures with truesight by compendium

Actually, that's not in the final version of the Monster Manual. It was a late change, so the text above might have still been in the *ahem* leaked, early PDF of the MM.
 



Ryujin

Legend
At that point, though, you're making illusion immunity effectively useless without corresponding psychic immunity, and there is no monster yet printed with both.

I like the "take the damage, but no other effects" idea, although for stuff like Phantasmal Assailant it might be better to give nothing at all. I can see this one being more case-by-case.

Illusion immunity would only be useless at that point if there were no illusionary effects that had no damage component. Things like fake walls, magically hidden doors, etc. could still be freely ignored.
 


Ryujin

Legend
Does anybody have a rules reference for what immunity actually means?

The glossary in MM states that a creature with immunity never takes damage from (thing that it's immune to) and can't suffer any other ill effects from a (thing it's immune to) attack.
 

Mistwell

Crusty Old Meatwad (he/him)
Truesight: The monster automatically sees through illusions within the specified range (in squares) and within its line of sight. ~MM

41 creatures with truesight by compendium

Even if that was the rule (which apparently it is not) seeing through an illusion is not the same as being immune to the illusion. It just does not block their line of sight.
 
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