Greenfield
Adventurer
As I said, you can rationalize your way around this pretty easily. The question I raised was whether or not you want to.
(By the way, most spells that affect a creature treat their attended items as part of the creature. That is, Flesh to Stone petrifies the person and their gear. Enlarge Person does the same, as do a lot of other non-damaging spells. So there's already a rules-based explanation for the argument you're trying to raise.
As for a field of grass or a stretch of sand? There are Illusion spelles specific to this, such as Hallucinatory Terrain. Other illusions aren't supposed to go there.
But like I said, you can rationalize a way around a lot of rules. This is just another one.
That being said, if someone attacks one of the "mannequins" in your illusory collective, have it fall down, wounded or killed, in a realistic fashion.
That is, have it react appropriately to the event, and the illusion as a whole can be maintained.
(By the way, most spells that affect a creature treat their attended items as part of the creature. That is, Flesh to Stone petrifies the person and their gear. Enlarge Person does the same, as do a lot of other non-damaging spells. So there's already a rules-based explanation for the argument you're trying to raise.
As for a field of grass or a stretch of sand? There are Illusion spelles specific to this, such as Hallucinatory Terrain. Other illusions aren't supposed to go there.
But like I said, you can rationalize a way around a lot of rules. This is just another one.
That being said, if someone attacks one of the "mannequins" in your illusory collective, have it fall down, wounded or killed, in a realistic fashion.
That is, have it react appropriately to the event, and the illusion as a whole can be maintained.