I'm a couple players short today.

Aeson

Up, up, and away.
I usually have a group of 6 but it looks today like I'll have only 3. Should I change my planned adventure which had the 6 in mind or go with it and make adjustments?

I thought about having them explore the city. Do any of have a suggestion on city adventure ideas?
 

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We run with three in our group as a min (normally we have five). When people can't make one of our sessions someone else usually plays their character. But if you are in a city and come up with something that will work for a smaller group that might work well for you and keep your group from becoming overpowered (especially if you tend not to let one player handle another's character for absences). If you let the absent players have their characters played by someone else then it isn't quite as big of a deal to continue onwards. Again, I think that all depends on the kind of game you run.
 

We normally don't play one anothers characters. I don't even have copies of the character sheets.

I would just go on with the ones I have but they will encounter a vampire without a cleric.
 

I can see why you might want to change things up. If they are already in the city it might be good to divert them to something that the three are a little more in the ballpark for. There should be plenty of city ideas... What level characters are they?

Maybe some missing shipments between city vendors, an underground "fight club" of sorts they get rumor of and go check out, trouble at the front gates that they need to jump in to assist the city guard with followed by meeting a governing official. Just a few off the top of my head.
 

One of my favorite city adventures is to have a PC bump into a veiled person in the market place. Through amazing coincidence this person (a notorious thief) looks just like the PC. After the troublesome encouner, the thief decides to use this to their advantage, performing some minor crime without the veil. Of course, the guards and the robbed merchant upon seeing the PC will give chase. ANd to complicate matters, the thief's sidekick thinks the PC is the thief and want to know what the "real job" is about. Chaos and comedy ensues.
 

We've just this week lost one player permanently, and one was called away due to a work obligation, so that's 2 of 5 that would be missing for tomorrow's game. Since we've really just formed the group I'm holding off until our next session (two weeks away) to see if we can't fill the two empty spots (I like having six players tops) and wait for the fellow that got called away this weekend. At least this way the bulk of the group can stay on the same wavelength. If we'd already been playing with this group for a while, I'd probably have gone ahead with tomorrow's game. Six of one, I guess...
 

believe it or not, a couple of my players surprised me and showed up. I had 5 people. I was happy. They never did make it to the Vampire but did encounter some Wererats. That was fun.
 

Aeson said:
believe it or not, a couple of my players surprised me and showed up. I had 5 people. I was happy. They never did make it to the Vampire but did encounter some Wererats. That was fun.

Nice! Good to hear you were pleasantly surprised with the appearance of players!
 


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