Three_Haligonians
First Post
Hey all,
I was hoping someone could point out anything I've missed here about Eberron's warforged components.
What I am getting from the magic item section in the Eberron book is that they are magic items that the warforged can attach to their own bodies. Some of these items can still be targeted specifically, or sundered.. and others can't (even going so far as to say that on a natural 1 save, such items are not affected). Even the "weapon instead of a hand" ones have the benefit of being "undisarmable".
That's pretty good, but I am wondering about the flaws. Looking over the prices, they don't seem to cost more and looking over the rules for making them I don't see any special requirements (no Craft: Component) feat or what-have-you, no check to implant them.. etc.
So is the fact that they are only usable by Warforged the balance here? Is there something else I might be missing? Have I got my costs wrong? (that could be.. my math is not perfect at times). They do take up an item slot, but so do regular magic items so that cancels out..
Maybe I am crazy, but they seem like a pretty sure thing.
J from Three Haligonians
I was hoping someone could point out anything I've missed here about Eberron's warforged components.
What I am getting from the magic item section in the Eberron book is that they are magic items that the warforged can attach to their own bodies. Some of these items can still be targeted specifically, or sundered.. and others can't (even going so far as to say that on a natural 1 save, such items are not affected). Even the "weapon instead of a hand" ones have the benefit of being "undisarmable".
That's pretty good, but I am wondering about the flaws. Looking over the prices, they don't seem to cost more and looking over the rules for making them I don't see any special requirements (no Craft: Component) feat or what-have-you, no check to implant them.. etc.
So is the fact that they are only usable by Warforged the balance here? Is there something else I might be missing? Have I got my costs wrong? (that could be.. my math is not perfect at times). They do take up an item slot, but so do regular magic items so that cancels out..
Maybe I am crazy, but they seem like a pretty sure thing.
J from Three Haligonians
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