Diggus Rex said:They still do. Trap Sense doesnt require an Immediate action.
Except that you lose any dodge bonuses to AC along with your Dex bonus when you are flat-footed... and a 3rd level rogue does not have Uncanny Dodge.
Diggus Rex said:They still do. Trap Sense doesnt require an Immediate action.
So... the moral of this story is that Rogues should stand still til their 4th level.Caliban said:Except that you lose any dodge bonuses to AC along with your Dex bonus when you are flat-footed... and a 3rd level rogue does not have Uncanny Dodge.
Hypersmurf said:He didn't jump, though.
-Hyp.
Christian said:So? Are you suggesting that falling victim to a trap allows you to move when it's not even your turn?
Hypersmurf said:But it's a Dodge bonus, lost when Dex bonus to AC is lost, such as when a 3rd level rogue (but not a 4th level rogue) is flat-footed.
-Hyp.
Diggus Rex said:From this, I'd change it to a +1 insight bonus to AC, rather than rewrite flat-footedness.
Diggus Rex said:Good point, I had to go to the FAQ which does agree with your read.
Hypersmurf said:You're not moving, you're being moved. How far you fall is unrelated to your speed. It's much more akin to being bull-rushed than to jumping.
-Hyp.
Nail said:if we decide that - screw it! - immediate actions CAN be used when flat-footed, then we open up an even larger can of worms (E.G. performing an immediate action while flat-footed would remove the flat-footed condition).