Immortals Handbook Epic Bestiary (now available)

Half-Grigori ...

Would this be Nephilim or would it be unique?

Im referring to after their fall from grace. I kinda like the idea of using the current Grigori as aliens and having them produce offspring. As it stands Im gonna give the half-grigori exactly half of their abilities. Or I might just give them full Grigori abilities and have them look human, essentially ruling the Grigori genetics to be dominant in every which way but physical appearance.
 
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Rhuarc said:
Hey UK mate :)

Well, I'm not UK, but I can answer your question.

Rhuarc said:
Hope you can help me with a quick question about how PC wealth affects the Encounter Level of monsters.

Example:

Nightshade, Nightwalker = CR 16

+ PC wealth of level 16 = ?

Dunno if you have already some sort of formluar for adding PC wealth rather then NPC wealth, but I thought if someone could help me with this it would be you :p

According to the version 6 of his Challenge Ratings system (which I don't have, but he confirmed this on an e-mail to me), equipment is now +1/3rd CR per Level; thus, PC wealth of level 16 = +5.33 CR

Now, If this is wrong, I'm pretty sure someone will correct me very soon.
 

Hiya mate! :)

Fieari said:
Yeah, it'd be much easier to suggest ideas you don't have yet when first we've seen what you've got.

Indeed.

Fieari said:
Do you have Robert Jordan style Baelfire in yet?

No. What does that do...I'll have a look on wikipedia later.

Fieari said:
Hm. Omnific abilities stack. I guess that means that in a contest between high lords, the winner in a particular arena, say, an opposed grapple check, is the one with more Infinite Strength feats?

Infinite Strength does not stack with Infinite Strength. I misinterpreted the 'stacks' comment. My mistake.
 

Rhuarc said:
Hey UK mate :)

Hope you can help me with a quick question about how PC wealth affects the Encounter Level of monsters.

Example:

Nightshade, Nightwalker = CR 16

+ PC wealth of level 16 = ?

Dunno if you have already some sort of formluar for adding PC wealth rather then NPC wealth, but I thought if someone could help me with this it would be you :p

Edheldur was half right in his assessment.

16 levels of PC wealth = +5.33

However, he failed to take into account that PC wealth should always equal ECL.

CR 16 = ECL 24

We then need to multiply this by 1.5 to get the new ECL where wealth equals ECL

24 x 1.5 = 36.

So a Nightwalker should possess 36th-level PC equipment and would be roughly a CR 24 opponent with it.

36th-level equipment (as per Ascension) would be 4 artifacts of either +18 (bonus squared x 10,000) or +12 (bonus squared x 20,000) type power, to give you a rough example.

Rhuarc said:
Thanks in advance and btw, I love Ascension :D
I will change some minor things for my campaign but overall its awesome, can't wait for the finished product :)

Best regards

Thanks very much for the kind words mate! :)
 

hey Dante mate! :)

dante58701 said:
Half-Grigori ...

Would this be Nephilim or would it be unique?

Im referring to after their fall from grace. I kinda like the idea of using the current Grigori as aliens and having them produce offspring. As it stands Im gonna give the half-grigori exactly half of their abilities. Or I might just give them full Grigori abilities and have them look human, essentially ruling the Grigori genetics to be dominant in every which way but physical appearance.

Technically Nephilim, but thats with one grigori parent, one human parent.

Its possible that other races (when mating with the grigori) could spawn other types of half-abominations.

Incidently all, I will probably start a new thread sometime early next week. This one is getting a tad unwieldy. ;)
 

Exactly which portion of a grigori's abilities are divine and stem from a divine template? Or do we just add the divine template to existing statistics? Thus far extracting which abilities stem from the divine template has been a bit problematic. Primarily because I dont know which abilities are purely racial in design. For example...the Anakim, one of my favorites, which of it's abilities are purely from the quasi-divine template? Which abilities are purely racial in origin? Perhaps you could add anotations to future updates regarding this issue?

Just for my sake, and those who read this ...Im a bit befuzzled. Im kinda a stickler for rules and I want my monsters and deities to be KRUSTIAN!!! LOL!!!
 

Exactly which portion of a grigori's abilities are divine and stem from a divine template? Or do we just add the divine template to existing statistics? Thus far extracting which abilities stem from the divine template has been a bit problematic. Primarily because I dont know which abilities are purely racial in design. For example...the Anakim, one of my favorites, which of it's abilities are purely from the quasi-divine template? Which abilities are purely racial in origin? Perhaps you could add anotations to future updates regarding this issue?

Maybe I can help out here Dante.

Putting aside the troubling question of whether an Anakim can even exist w/o the spark of divinity, I'll show what I would do mechanically:

Stripping an Anakim of its divinity (let's say through a Schism spell) you would simply subtract 4 from its armor class, attack rolls, checks, DCs, initiative, saves, and SR.*

The Anakim would also lose 8 points of ability score per ability.

It would also lose another 11 points from its armor class due to the loss of the deflection bonus.

All of its abilities would become subject to anti-magic, it would lose its immunities to disease, natural elements, and poision, but not ability drain.

I would rule that it would keep its natural armor as is due to its natural density. I would also allow it to keep all of its special attacks with DCs adjusted downward.


At least that's what I would do.

Hope it helps.
 


Sorry, I looked it up, and it's spelled Balefire. Wikipedia article: Here

In the books, balefire was a terrifying weapon, in that firstly, it utterly destroys anything it touches, but more over, it also destroys the soul (so that the person can never be ressurected again).

However, that wasn't the thing balefire is remembered for. The thing balefire is famous for is that it destroys them BEFORE the balefire touches them, with all the paradoxial implications that provides. The stronger the balefire, the further back it removes someone from time, including all the things they've done (people they killed come back to life, that sort of thing).
 

Divine Ability I want to share.

Lotus Petals (Su): When desired, Lotus continually generates a cloud of white lotus petals. While within this cloud only brief glimpses of Lotus's feet, hands, ect. and/or weapons may be seen - assuming he is attacking, although they flitter about far to quickly to become worthy targets. All attacks against Lotus have a 50% miss chance, due to the disorienting and obscuring nature of these petals. As these petals are quite real they cannot be dispelled, nor dismissed. Lotus and his allies are not hindered in any way by these petals, though others will find that their senses are obscured beyond 1/10th their reach. The radius of the cloud is equal to the radius of Lotus's divine aura.
 
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