Ltheb, I believe Algol bears some coincidental resemblance to Azathoth:
http://www.enworld.org/showthread.php?t=160446&page=4
http://www.enworld.org/showthread.php?t=160446&page=4
Incidentally, in the D20 CoC book, the thing that struck me as funny (this may be just Azathoth Lore in general) is that he is listed as appearing with 1-4 other Elder Gods.
Ltheb Silverfrond said:U_K!
Ltheb Silverfrond said:The stuff you posted for the Old Ones is pretty cool. I definitly like that you put the Lady of Pain at the Old One rank, and didn't opt for what the Planescape gurus tend to say "OMG OVERPOWER! LOL" (Not trying to offend those who like the Planescape setting, but everytime the discussion of the Lady comes up that is what I see)
Ltheb Silverfrond said:Though I have some questions about Algol
You have said he is very much like a certain Cthulu Mythos Overdiety, does he also bear similar portfolios? I don't read too much Lovecraft (Hardly any... ) but a few sources say that he is a god of Radiation. Is Algol such a god? Or did you put some spin on him?
Ltheb Silverfrond said:Also, his race is listed as "Psudonatural." Is he like a Zoa, a specific kind/race if Zoa, (Like a Cogent), or something else entirely?
Ltheb Silverfrond said:Can't wait for Ascension. (Though, due to linear timeline constraints, I must)
Ltheb Silverfrond said:Eternal Darkness was kind of a fun game. I could never survive the secound level (Aztec-ish temple?) The deities in the game strike me as powerful within their own pantheon, but somewhat equal to the power Greek Titans had. Potent in strength (Not necessarily physical), with the ability to destroy the world if released and unchecked, but not completely Omnipotent (If they were, why use minions?)
I would put them at Divine Rank ~10, possibly as High as rank 20. If U_Ks rules are the same as those in Deities and Demigods, then ~10 is fine. But If the powerscale has been tweaked (it probably has in some places) then I think as low as 5 or as High as 20. They should be nasty, but seemingly a few mortals can throw a wrench in their plans.
I don't remember the plot of the game well, but if one of them were more powerful than the rest, throw 6 or so ranks on that one to make him one tier higher.
Fieari said:Interesting that the "Great Old Ones" aren't nearly powerful enough to qualify as one of your Old Ones, and that only the most powerful of the Cthulian gods reach that rank. Very cool.
Fieari said:Incidentally, one of the warmups for trying out Ascention is to stat out the Old Ones from Silicon Knight's "Eternal Darkness" (gamecube game)... Chattur'gha, Ulyaoth, Xel'lototh, and possibly Mantorok, so figuring out where the Great Old ones fit into the power scheme will very likely have to determine where these guys fit. So I'm interested.
In my estimation, Lovecraft wasn't a great writer himself, but the people who were inspired by his work have come up with some fantastic things.
historian said:I almost regret never having purchased that book for posterity alone but suffice it to say that I thought Chaosium's system probably better captured the feel of Lovecraft.
historian said:Lovecraft though, of course, was writing from the mortal and not the immortal perspective. I don't suppose Dabbat needing any sanity checks before walloping Shub-Niggurath.![]()
historian said:I seem to recall WoTC Azathoth being DvR 20 with maybe 80 hit dice. I suspect you would need about 6 of them* to rightly challenge what we'll see out of Ascension.
* this is only an estimate pending playtesting.
Algol will 'only' be CR 160 (201 HD), although thats due to him not actually wielding any items...the crazy fool.
I'm still unsure if that imbalance (items/no items) should be addressed or ignored.
Interestingly enough Dabbat probably has a few things in common with Hellboy's Ogdru-Jyhad, I like the idea that at a certain point things just go all 'alien-y'.