Pssthpok said:
Tact?
Class?
Taste?
Good character building?
What's so far-off about a demigod mage that keeps on amasses more and more raw arcane power?
dante58701 said:
Even if you waste divine abilities on feats like that...your enemies likely won't and will just blast you into the next universe with their drastically more potent divine abilities. Divine abilities are better spent on defenses. Sure, you could go Multifaceted and go on the offense...but you wouldn't last very long in a real fight.
There are quite a number of defensive spells available, and with that many Automatic Metamagic Capacities, you can throw up several quickened defense spells at once. If you bring in the Spell Compendium, you become extremely versatile. While your peers are still destroying mountains and countries, you're blowing up entire planets and creating stars.
Anyway, I'm thinking that a good guideline for the "recommended" number of AMCs a spellcaster-type immortal should have is: [1/2 Caster Level - 9, rounded up]. This keeps consistency with the core non-epic rule that the minimum caster level for a spell is [Spell Level ×2 - 1].
A 1st-level spell takes CL 1st, a 2nd-level spell takes CL 3rd, a 3rd-level spell takes CL 5th, a 4th-level spell takes CL 7th, a 5th-level spell takes CL 9th, a 6th-level spell takes CL 11th, a 7th-level spell takes CL 13th, an 8th-level spell takes CL 15th, and a 9th-level spell takes CL 17th. (Of course, spontaneous casters like sorcerers require one more caster level to access spells.)
So why don't we continue this progression for epic spells? A 50th-level spell would require CL [50 ×2 - 1], which is caster level 99th. A 99th-level wizard should have a number of Automatic Metamagic Capacities equal to [1/2 Caster Level - 9, rounded up], so he should have 41 AMCs. He can cast a 9th-level spell augmented with those 41 AMCs and he has a 50th-level spell.
How does this guideline for "recommended maximum number of AMCs" sound?