Immortals Handbook, what format interests you?

Immortals Handbook, what format interests you?

  • Unillustrated .pdf (272 pages, $10)

    Votes: 41 26.6%
  • Illustrated .pdf (272 pages, $15)

    Votes: 25 16.2%
  • 'Hardcopy' illustrated book (272 pages, $30)

    Votes: 87 56.5%
  • Never heard of it, what is it? (see below)

    Votes: 7 4.5%
  • Is it like Deities & Demigods, or different? (see below)

    Votes: 9 5.8%
  • Roleplaying deities doesn't interest me.

    Votes: 25 16.2%
  • Roleplaying deities!? Are you some kind of nutcase!?

    Votes: 16 10.4%

Upper_Krust

Legend
Hi all! :)

As some of you know I am currently writing a body of work known as the Immortals Handbook (formerly the Worship Points System).

With this poll I specifically wanted to gauge the reaction to the idea of the initial release being in unillustrated .pdf format. In talks with a potential publisher the idea was mentioned that such a format might seem unprofessional, yet when I mentioned the idea previously on the boards, many people were favourable towards it. So I decided to take things to a wider audience; which itself presented the opportunity to test overall opinion on the matter.

In response to the above polling options:

#1.

Currently the plan is to release the unillustrated work at the beginning of April (hopefully). The 272 pages offer a similar text density to the core rulebooks.

#2.

Following that, an illustrated version would be undertaken and released within a few months.

Another option might be to release an upgrade (containing all the illustrated pages) .pdf, for those who had purchased the initial download, at say $5.

#3.

A 'hardcopy' illustrated book has been discussed but not yet confirmed. The price of $30 is therefore also speculative. I am confident this will happen at some stage in the near future though.

#4.

The Immortals Handbook is a 272 page d20 rulebook/supplement that details every aspect of roleplaying immortal/deity characters and campaigns.

For more information; discussion and a complete chapter guide visit here:

http://www.enworld.org/messageboards/showthread.php?s=&threadid=4850

#5.

While on the surface the Immortals Handbook may seem in direct competition with Deities & Demigods the two seemingly approach the subject from different angles (at least from what I know of Deities & Demigods) and may even compliment each other.

(i.) The Immortals Handbook seeks to measure faith itself, presenting it as a tangible factor in apotheosis. It presents a simple mechanic to determine a beings faith; which subsequently presents a plethora of options; both character and campaign.
(ii.) It also focuses on immortal player characters, promoting interaction between the dichotomy of the mundane and the divine.
(iii.) The work adds to existing campaigns, it does not make them redundant. In fact the work advocates (and explains) roleplaying worshippers and servants, as well as the deity. Thereby spreading the campaign to cover the full spectrum of gaming possibilities where each is an integral part of the whole.
(iv.) The Immortals Handbook was designed to be both all inclusive and modular, so while you only need the Core Rulebooks to start, many of the elements are flexible enough to incorporate with practically any potential deity based rules.
(v.) In addition to detailing all things immortal it also introduces many unique new: feats; magic; magic items; monsters and prestige classes.

#6.

While I wouldn't be so churlish as to suggest such a book is to everyones taste, for those not interested in roleplaying amidst the lofty heights of the immortals, the book still presents a wealth of information:

(i). It details an incredibly simple religion building tool, for DMs that want to flesh out their campaign religion.
(ii.) It has dozens of campaign ideas and suggestions.
(iii.) Quick rules for characters above 20th-level.
(iv.) Addendums to problem core rules: challenge ratings above 20; revised and simplified character wealth progression; armour max. dex penalty (affected by strength); vorpal weapon special ability (divorced from critical hits) and the harm spell (granted a save).
(v.) Appendices for: character conversion; deity conversion and optional armour rules (armor reducing damage).

#7.

While suggesting 'roleplaying deities' or 'stats for gods' may cause an allergic reaction in some people, for the purposes of roleplaying deities in a physical sense (which many invariably want to do) it presents the only logical solution - something that WotC themselves have also realised.

Those who prefer their gods intangible always have the option of ignoring such ideas, however, those that require a more interactive approach need such information.
 

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*A BUMP with a purpose*

I would probably prefer the illustrated, but if it would cut material to make room for the artwork, then give me the black, white, and ugly! :)

$15 is a little steep for a PDF, but I understand the reasons why (page count, content work, and art costs). I would definitely support an Illustrated PDF over a plain one for the extra five bucks, but only so long as game mechanics were not cut out for them. Cut out all the flavor text you wish.

One other question - where will you be distributing this? Will you be releasing it yourself, or have you discussed the possibility of releasing it with Morrus under the Natural 20 Press Imprint? The main reason for this is twofold:

1) Support of the community

2) The fact that the fewer places I have to register and send credit card info, the better.
 
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I would also like to see a hard copy of the book. While I like the whole idea of PDFs, in practice they are a bit hard to use without printing the whole thing. Until the day comes that I can download all my books on to a datapad and carry that around I will always prefer hard copies.
 


Hello Upper_Krust! Hope you are well. ;)

I too favour a hard copy for much the same reasons as A2Z. It's also more satisfying to have a professionally bound volume than it is to have a ream of loose sheets or a DIY binding.

More importantly, if you have a slow or unreliable connection, pdf's are a nuisance.

Take care,

Zander
 

Hey Upper_Krust!

Voted for illustrated hard copy.

I am very excited about the Deities and Demigods book. I also look forward to checking out your material as well.
 

Thanks for all the replies and votes so far.

Hi there Henry! :)

Henry said:
*A BUMP with a purpose*

I would probably prefer the illustrated, but if it would cut material to make room for the artwork, then give me the black, white, and ugly! :)

No material will be cut for the illustrated version. The reason it would still be 272 pages is because the work is currently spaced to accomodate artwork (eg. Monster entries are on seperate pages etc.)

Henry said:
$15 is a little steep for a PDF, but I understand the reasons why (page count, content work, and art costs).

'Pound for pound' it would still be the least expensive .pdf on the market (as far as I know?)

Henry said:
*I would definitely support an Illustrated PDF over a plain one for the extra five bucks, but only so long as game mechanics were not cut out for them. Cut out all the flavor text you wish.

Flavour text is already at a minimum except where necessary.

The two problems people have previously commented on (with regards an illustrated .pdf) is the file size and the ink needed to print it all. Both valid points and one of the reasons behind this poll.

Henry said:
*One other question - where will you be distributing this? Will you be releasing it yourself, or have you discussed the possibility of releasing it with Morrus under the Natural 20 Press Imprint? The main reason for this is twofold:

1) Support of the community

2) The fact that the fewer places I have to register and send credit card info, the better.

I am involved in discussions with a publisher at the minute (I can't name names until we sign a contract). However, the current plan is to release the work via the RPGNow site, which I think is pretty much de rigeur at the moment.
 


Hi A2Z! :)

A2Z said:
I would also like to see a hard copy of the book. While I like the whole idea of PDFs, in practice they are a bit hard to use without printing the whole thing. Until the day comes that I can download all my books on to a datapad and carry that around I will always prefer hard copies.

I pretty much agree with you.
 

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