'improved' extend spell?

Lamoni

First Post
I may have been hallucinating, but I thought I read somewhere about a feat that increased the spell duration up one category:
round/level to min/level
min/level to 10 min/level
10 min/level to hr/level

Well, first of all did I just imagine it? If not, where is it located and what are the prereqs and the spell level adjustment? If I did imagine it, what would you say would be a good house rule to implement this? I want to extend some spells, but don't care to have them last for 24 hours. Doubling the duration to last 20 minutes instead of 10 isn't good enough though.

Thanks.
 

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I think I know

I Think I know the one you are talking about it is called persistent spell and I think it was in the FR players guide
 

Crothian said:
I've seen many people houserule extend to do something like that, but don't recall a printed feat that does
Maybe that is where I read it from, a post describing a house rule
kyloss said:
I Think I know the one you are talking about it is called persistent spell and I think it was in the FR players guide
I don't have the FR players guide, but persistent spell in Tome and Blood is the feat that extends the effect to 24 hours.
 

Lamoni said:
I may have been hallucinating, but I thought I read somewhere about a feat that increased the spell duration up one category:
round/level to min/level
min/level to 10 min/level
10 min/level to hr/level

That sounds a lot like an inversion of Rapid Spell from Complete Divine, which reduces the casting time by one category. Might explain where it came from.
 

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