Ok, the premise.
If I want to be a crazy martial arts master, using elbows, knees, fists, headbutts, and do 1d20 + as my damage dice, I can be a Monk with INA, and Supreme Unarmed Strike, etc, and get bigger damage dies, etc.
What if I want to improve the damage dice of my Shifter/Lycanthrope/etc? I know I can take INA, but thats once only, and not nearly as nice as being a monk for IUS.
Is there any monk style progression for claws, or anything of the sort? If not, why not? Would you allow a Lycanthrope "monk" to use the improved damage dice for his Claw/Claw/Bite instead of his Fist/foot/elbow routine? Why or why not?
If I want to be a crazy martial arts master, using elbows, knees, fists, headbutts, and do 1d20 + as my damage dice, I can be a Monk with INA, and Supreme Unarmed Strike, etc, and get bigger damage dies, etc.
What if I want to improve the damage dice of my Shifter/Lycanthrope/etc? I know I can take INA, but thats once only, and not nearly as nice as being a monk for IUS.
Is there any monk style progression for claws, or anything of the sort? If not, why not? Would you allow a Lycanthrope "monk" to use the improved damage dice for his Claw/Claw/Bite instead of his Fist/foot/elbow routine? Why or why not?