jgsugden
Legend
*Typical* ACs for melee combatant PCs in *many, if not most* games tend to be between 14 and 20 at 1st level, 20 and 27 at 5th level, 25 and 30 at 10th level, 30 and 35 at 15th level and 34 to 42 at 20th level.Darklone said:Fighting defensively, tumble, Shieldfeats, deflection bonus, miss chances, tower shield, higher dex bonus in a mithral armour, strange bonuses such as sacred to AC...
Woah. I see how that smackdown got AC above 200.
There are many exceptions to these generalizations, but it does provide a pretty good set of expectations. Characters that specialize in AC can realistically get their AC to a point where an Ancient Red Wyrm only hits on a 20 with its primary attack (unless it uses spells), but doing so is often an inefficient way to go and is talked about far more often than it is used.