That's fine. In that case, this may not be thread for you.
No, it's a thread for the house rules forum, not the 5E forurm.
Stances are entirely martial.
In your mind. In my mind, they are supernatural abilities, just like Second Wind.
Not for those who want sticky fighters. I get that isn't you, and that's fine, but it's certainly something that more than a few players are interested in. But anyway, if you have any constructive ideas, I would love to hear them.
That was my constructive idea. People should not necessarily be swayed into thinking that sticky fighters is the way that the game should be played. I'm personally glad that the 5E designers dialed it back.
If we only have "Yeah, yeah, good answer" here on the forums, then we would be playing Family Feud where people lie and say that subpar answers are good answers.
I presented a counter answer to your perceived problem and rational reasons for it. It gives a dissenting voice for people to read and then consider the subject of a sticky fighter and where the idea for it comes from. That way, DMs can decide whether to jump on the bandwagon in their game, and/or understand the combat implications.
Sticky fighters is the lazy way to resolve the issue of getting the fighter to be attacked more and other PCs to be attacked less. Players should work for that goal. It also takes monster decision making out of the hands of the DM. If that is what a given DM wants, go for it. I just presented a counter view.
Enjoy your houserule and game on!
PS. Got rep for that post btw. Wouldn't have happened if I hadn't of posted it.
