Now you see, basically that isn't cool any more. I have to pass two skill checks (I probably ought to be trained in both) and I get a charge out of it? Not worth it!
Well, yes, you'd probably need to be trained in both. Is that wrong? Isn't that what training should mean? That you're good at doing those kinds of things? And that if you don't have training, you probably shouldn't be doing those sorts of things?
But the DCs needed aren't that high. Is it wise for a 1st level character to do it? Probably not. But why should it be? If someone wants to be good at that sort of stuff, it's not hard to get to the point where the checks automatically succeed.
As for the benefit, I'm not sure what kind of benefit should be expected. It's a +1 to-hit, and possibly other stuff (4E is rife with bonuses on charges). What more should swinging from a chandelier be granting?
Now, hopefully 5E goes in the direction where in fact it's easier to hit the Balor because it's huge and clumsy. The difference being that it won't notice the damage, whereas the kobold would go splat.
"Hitting" has always meant more than simply "make content". Otherwise, heavy armor is completely nonsensical. Making contact is what Touch AC was in 3.X.
It may be easier to make contact with the Balor, but it's a lot harder to do something to him that does real damage.
The silver platter is basically a shield, yes. I guess shields are just a bit lame - they should do more against arrows.
Yeah, they are kind of lame. But a silver platter certainly shouldn't be doing more than a shield.