TaranTheWanderer
Legend
I personally dislike the proliferation of the multitudes of species. When I DM and am making NPCs, they tend to be human.
If there are other species, I’d rather there be a story behind why they’re there and I’d rather them be alien and rare. Otherwise it loses its wonder.
Having a whole lot of teiflings wandering around, owning shops undermines the story of where they came from. It’s uninteresting. They become humans with horns. If the PCs see a gith, I want them to say - “woh, who/what is that? What’s the story there?”
My philosophy is The same with evil races. There needs to be a story why humanity or the PCs need to fight a particular group, whether that’s orcs or elves. Do they need to be inherently evil? No. It can be politics, resources or just the fact that the two groups don’t understand each other because they are so alien to each other. Can they be evil? Sure, but only if the story backs it and makes it interesting.
If there are other species, I’d rather there be a story behind why they’re there and I’d rather them be alien and rare. Otherwise it loses its wonder.
Having a whole lot of teiflings wandering around, owning shops undermines the story of where they came from. It’s uninteresting. They become humans with horns. If the PCs see a gith, I want them to say - “woh, who/what is that? What’s the story there?”
My philosophy is The same with evil races. There needs to be a story why humanity or the PCs need to fight a particular group, whether that’s orcs or elves. Do they need to be inherently evil? No. It can be politics, resources or just the fact that the two groups don’t understand each other because they are so alien to each other. Can they be evil? Sure, but only if the story backs it and makes it interesting.