Once Crasus went to the Oracle, before his war with Julius Caesar. The Oracle did say him: "if you both go to war, a great roman man will be defeated". Yeah. Go figure.![]()
I just wanted to say that in my mind's ear this thread's title is read out by that movie trailer voice over guy. You know the one.
]I'm not quoting all that:
And no intrepid psion couldn't find a way around those limitations. I can see a group of adventurers finding a way around it all.
Those aren't campaigns, those are settings. A campaign is a serie of adventures played in a given game table. None of the *campaigns* I've played in Forgotten Realms *setting* have had psionics, but one. That's less than 10% of them.Oh, let's see what D&D campaign has no psionics,[...]
No, what I said is that finding that the cost of 5 galleys and 2 years of trading is higher than 2 circles of teleport is a trivial issue compared to Calculus. The trader that realize this (and anyone with three digits in IQ would do) does not need to cast the spell himself: he pays for it. You have even the cost listed in the PHB, go figure. In a world where magic is as common as electricity, it's easy as pie to get it.So let's see, a spell that requires a 19 intelligence isn't the rough equivalent of Advanced Calculus or Relativity. Okay...
No, it's not coincidence. It's the only setting that used common sense to be built, so the designer decided that in a world where magic is common, the high level spellcasters shouldn't exist, becouse they would own the world. Forgotten realms have high level spellcasters, and magic everywhere, and that's why it *does not have any sense*. There's no point Cormyr make mundane royal trade routes when they have high level casters in service of the king that might do teleportation circles. If Felipe II could teleport the gold from Habana to Sevilla, he would do so instead of risking thousands of tons of gold to the pirates and weather. Azoun IV has the chance to do so, but he doesn't. Becouse the designers of the world didn't realize the real effect such common magic would have.You stated how Eberron is the most likely campaign to make use of magic like that. And it has a low number of high level characters. Coincidence?
I'm not quoting all that:
And no intrepid psion couldn't find a way around those limitations. I can see a group of adventurers finding a way around it all.
Oh, let's see what D&D campaign has no psionics,
So let's see, a spell that requires a 19 intelligence
isn't the rough equivalent of Advanced Calculus or Relativity.
You stated how Eberron is the most likely campaign to make use of magic like that. And it has a low number of high level characters. Coincidence?
In a world where magic is as everyday as electricity and TV is in the modern age, can there truly be such a thing as superstition?
Well, how many people have weird superstitions about technology?
How many people really understand how electricity works, or how we generate it from wind power? Look at controversies like nuclear power or intelligent design and you can see great examples of superstitious nonsense regarding science in our own world on a daily basis.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.