Thinking outside of the box and on Occom's razor
I for one am seeing too many people equate "random" with "collectable scheame."
Until I hear more, I am going to assume random means just that they are more interested in stuffing more boxes per hour compared to hand picking that each box has an identical assortment. If anything, the stat cards will see more action and be photocopied and sent around to other players.
If my assumption is right, then I'll wait until race/faction boxes come out and start my purchases and trades then.
Odds are that unlike MK, Chainmail II rules won't care if you have a partiuclar model unless it is a big king commander type. A 5 dwarf unit with a veteran will still only be 5 dwarf figs with me telling my opponent which one is the veteran, just like a regular wargame. Their particular poses will be irrelevent.
And if the paint jobs suck, that's still a step above the primer job that has sat on my figs for 10 years now.
I for one am seeing too many people equate "random" with "collectable scheame."
Until I hear more, I am going to assume random means just that they are more interested in stuffing more boxes per hour compared to hand picking that each box has an identical assortment. If anything, the stat cards will see more action and be photocopied and sent around to other players.
If my assumption is right, then I'll wait until race/faction boxes come out and start my purchases and trades then.
Odds are that unlike MK, Chainmail II rules won't care if you have a partiuclar model unless it is a big king commander type. A 5 dwarf unit with a veteran will still only be 5 dwarf figs with me telling my opponent which one is the veteran, just like a regular wargame. Their particular poses will be irrelevent.
And if the paint jobs suck, that's still a step above the primer job that has sat on my figs for 10 years now.

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