Keefe the Thief
Hero
What took the cake for me as a wiz... i mean magic-user-player was the spread of good and bad spells over levels in AD&D. Total "meh" levels directly beside levels filled with spells so awesome and all-applicable it hurt. Getting level 3 spells as a M-U was orgasmic.
But even back then i always asked myself.. why? Why does the cleric get a couple of levels with mildly interesting heal-guys stuff and then BAM - hold person a.k.a. "rape the opposition, dude!" Why is Sleep just so much more useful? And why does something like Fireshield look so cool - but never gets memorized because most of the time, other stuff was more awesome?
AD&D + an at will/encounter/utility-split for spells would have been killer.
But even back then i always asked myself.. why? Why does the cleric get a couple of levels with mildly interesting heal-guys stuff and then BAM - hold person a.k.a. "rape the opposition, dude!" Why is Sleep just so much more useful? And why does something like Fireshield look so cool - but never gets memorized because most of the time, other stuff was more awesome?
AD&D + an at will/encounter/utility-split for spells would have been killer.