My players are very resistant to change, so we used the "Roll Initiative every round" throughout 3e until last year, when we switched to the 3.5 standard of "Roll once and encounter"/cyclical initiative on my insistence ("let's just give it a try for a bit, guys").KB9JMQ said:Since 3E came out my group has used the "Roll Initiative every round" type of play.
In my next campaign I am thinking of going to "Roll once an encounter".
So what differences will I notice and how will it change my game?
What do you do?
blargney the second said:Hmm, I want to make a creature with an aura of chaos that makes everybody re-roll initiative every round.![]()