• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Inspirational Images: Real World D&D Locations

I always thought this was a neat site. The Coral castle in Florida.
Built by one man in secret, and composed of huge blocks of stone, no one's quite sure how he did all this. This, of course, leads to a bunch of wierd theories, but the actual construction is real and fairly amazing.
[ame=http://www.youtube.com/watch?v=KhzC_8-kszA]YouTube - Weird US at Florida's Coral Castle[/ame]

Probably a bit to modern in construction for direct DnD use, but the Winchester House is fairly amazing in its own right. Amazing backstory to it too. I would have loved to have seen it at its full glory.
[ame=http://www.youtube.com/watch?v=rgxXdJ-E5Cw]YouTube - Weird US - Winchester Mystery House[/ame]

This could definitely give you inspiration for DnD. Cappadocia, Turkey.
[ame=http://www.youtube.com/watch?v=5qrRnP6tnFU]YouTube - Kapadokya- CAPPADOCIA[/ame]
 

log in or register to remove this ad

If you can't put this in an adventure, you need to go back to DM school.

3285294261_86f1c9169c.jpg

That one is the Cueva de los Cristales (Cave of Crystals) in Mexico. It's a natural cave discovered in a mine beneath Naica Mountain near the town of Delicias. The cave is about 30 feet wide by 90 feet long, had been at a temperature of 136 F and filled with water, until it was pumped out.

They've built a special door to keep the heat in (95-120 F in the cave now), and are trying to convince the mining company to preserve the cave.

Here's a few more photos From a recent National Geographic article...

crystal-cave-1.jpg


crystal-cave-2b.jpg


crystal-cave-3.jpg


crystal-cave-4.jpg


crystal-cave-5.jpg


The last photo is a different cave, the "Cave of Swords", in the same complex.
 

crystal-cave-5.jpg


The last photo is a different cave, the "Cave of Swords", in the same complex.

DM: You feel the floor sink ever so slightly under your feet and then a rumbling begins deep in the walls -- just before they start inching closer together.

Players: *soil pants*
 





cave.jpg


"Other vestiges of that virtually ungovernable region, of that lawless state that was allowed to flourish, more or less unchecked, for the best part of 350 years, reside within the seats of power, the Warden families such as the Buccleuchs, Dacres, Humes and Scropes, the frontier garrisons, the places of truce. And on the Reivers side, there are the secret places of sanctuary, the lairs they fled to in the heat of pursuit, the 'hot-trod'; mosses and wastes where pursuing posses could find themselves at a distinct disadvantage; hidden valleys where one thousand head of cattle could be spirited away."
 



Into the Woods

Remove ads

Top