Hriston
Dungeon Master of Middle-earth (He/him)
I posted something like this a little over a year ago in a rather contentious thread. Interest in this sort of thing came up again more recently in another thread, and a suggestion was made to organize such a table by ability score modifier. Here's the result:
The table is designed for a population with scores generated using the 'averaging' method rather than 3d6, which I believe was always a method for generating exceptional rather than general characters. The ratings come from or are inspired by those which appear in the original Monster Manual (1977) and the Stanford-Binet (1916) classification, which I believe was in part the inspiration for Gygax's ratings, being the only IQ classification ever to use the term 'genius'.
My posting this here in no way implies that I believe that PC ability scores should be used to limit the action declarations of players, but it is my hope that such a table can be helpful, especially to DMs when deciding the actions of monsters as is the apparent intent of the original table in the MM (1977).
Score (frequency using 'averaging' dice +1) | Bonus | Range of Deviation IQ | Fantasy Rating |
1 (0.00%) | -5 | 1-10 | 'Non'-intelligent or not ratable |
2-3 (0.00%) | -4 | 10-28 | 'Animal' intelligence |
4-5 (0.00%) | -3 | 28-46 | Semi-intelligent |
6-7 (0.46%) | -2 | 46-64 | Low intelligence |
8-9 (11.11%) | -1 | 64-82 | Dull-witted |
10-13 (76.84%) | +0 / +1 | 82-118 | Average (human) intelligence |
14-15 (11.11%) | +2 | 118-136 | Highly intelligent |
16-17 (0.46%) | +3 | 136-154 | Genius intelligence |
18-19 (0.00%) | +4 | 154-172 | Supra-genius intelligence |
20+ (0.00%) | +5 or more | 172+ | Godlike intelligence |
My posting this here in no way implies that I believe that PC ability scores should be used to limit the action declarations of players, but it is my hope that such a table can be helpful, especially to DMs when deciding the actions of monsters as is the apparent intent of the original table in the MM (1977).
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